UPDATE (29/05/25, 9:00 AM BST): Within the investor name accompanying these outcomes, CD Projekt co-CEO Michał Nowakowski responded to a query speculating that Cyberpunk 2 would possibly launch round late 2030 or early 2031-ish time by saying the next:
“I can reiterate in a method what I mentioned in one of many earlier calls, which was principally that our journey from the pre-production to the ultimate launch takes 4 to 5 years on common, so just a little bit lower than I believe what you mentioned within the query. Having mentioned that, understand that every undertaking is exclusive and there are a lot of variables that affect the ultimate outcomes. So, so I can’t uh lead you into particular years, however yeah, I imply that is that is just about [what] it seems like.”
In the meantime, CDPR’s senior PR supervisor Ola Sondej has informed The Verge that Cyberpunk 2 is not the sport’s official title, including that it “simply means it’s one other sport within the Cyberpunk universe”.
Authentic story follows:
Excellent news on a Wednesday! Cyberpunk 2077‘s sequel has formally entered the pre-production stage of improvement, CD Projekt has confirmed. The sport additionally seems to have ditched its codename, Challenge Orion, as an alternative now being referred to completely as Cyberpunk 2.
This information was introduced as a part of the studio’s newest monetary outcomes presentation, with the Cyberpunk sequel staff being congratulated for hitting this milestone as CD Projekt prepares to launch the primary sport within the collection on Nintendo Change 2.
“A number of weeks in the past the CD Projekt Crimson staff chargeable for the following large sport set within the Cyberpunk universe accomplished the undertaking’s conceptual part,” CD Projekt wrote in a launch about these outcomes, “Because of this, Cyberpunk 2 – beforehand recognized underneath the codename Challenge Orion – has progressed to preproduction.”
Trying out the full presentation, we will see that as of April 30 this yr, the variety of devs at CDPR engaged on Cyberpunk 2 is now at 96, up from 84 as of February this yr. It is a drop within the bucket in comparison with the 422 listed as engaged on the closer-to-completion Witcher 4 as of that April date, but it surely’s nonetheless the studio’s second biggest-staffed ongoing undertaking. That is placing apart the 131 devs within the “shared providers” sector that handles common stuff like localisation and high quality assurance throughout a number of video games.
This reveal comes alongside the information that the Phantom Liberty growth’s now shifted 10 million copies, whereas The Witcher 3‘s landed at 60 million copies offered because it’s celebrated its tenth birthday. That is plenty of guests to Dogtown and grumpy lad monster looking.
It will be fascinating to see if CD Projekt sticks with the Cyberpunk 2 moniker or ultimately opts to shift to one thing with a yr in it to extra intently mirror Cyberpunk 2077’s naming conference, however what we do know due to legendary TTRPG creator Mike Pondsmith is that it will contain a go to to a metropolis that “feels extra like Chicago gone unsuitable”.