Now that the movie and TV industries have lastly cracked the code to creating respectable, typically nice, live-action variations of video video games, there’s truly good motive to concentrate to the developments of those works. To be enthusiastic about them, even. One of many newest video games to get the remedy is none aside from Xbox 360-era darling BioShock. The primary one (not Infinite, thank god).
As reported by The Direct, producer Roy Lee (A Minecraft Film, Weapons, The Lengthy Stroll) mentioned that whereas every little thing else in regards to the film have to be saved secret, “it’s undoubtedly going to be primarily based on the primary BioShock sport.” The deep sea adaptation hit a snag after some crucial script work, however it seems prefer it’s on observe; now it simply awaits director Francis Lawrence (Constantine, The Starvation Video games, The Lengthy Stroll) who first has to wrap work on The Starvation Video games: Dawn on the Reaping.
Whereas I’ve been one thing of a hater of the continuous barrage of live-action online game variations, I discover the concept of bringing the primary BioShock “to life” as a big-budget film a neat proposition. Positive, the story is the obvious expression of why Atlas Shrugged’s themes are silly, however the setting, the underwater metropolis of Rapture, was an actual deal with to discover, and seeing it reproduced on the massive display needs to be a deal with.
As a thematic system, Rapture is a reasonably easy software for skewering libertarian-minded politics, however as a setting, it’s dreamy and atmospheric, with great potential for some severely cool set and prop design. And if Francis Lawrence’s work on 2007’s I Am Legend is something to go by, the person is aware of how one can work effectively with evocative settings. Who is aware of, perhaps we’ll take some higher classes away from this journey right down to the doomed ocean flooring metropolis than we did the primary time.