At GDC yesterday Unity unveiled their 2025 Unity Improvement Roadmap, a glance into what we will anticipate within the close to future (Unity 6.1) and additional forward (Unity 6x and Unity 7). Spotlight options of Unity past Unity 6.x embody:
Unity is constructed round a transparent focus in 2025: offering you with a performant, optimized, and secure engine that helps you succeed on any platform. Whether or not you’re a solo developer or a big studio, the Unity Engine is designed to help the distinctive challenges of recent recreation growth – whether or not that’s reaching a world viewers, optimizing efficiency, working a stay service recreation, or delivery on tomorrow’s {hardware}.
Right here’s a small glimpse of what we’re engaged on bringing to you this 12 months past Unity 6.1:
- AI help and asset mills – Deeper integration within the Unity Editor workflows to enhance productiveness, extra superior code era, and the power to automate repetitive duties
- Venture Heart – Guided experimentation with dependable first-party and third-party instruments, providers, and options from the Unity ecosystem tailor-made to your imaginative and prescient
- Swappable physics backend – Easy switching of physics engines by Venture Settings
However we aren’t stopping there. We’re investing in a number of initiatives to replace our Engine foundations with help for CoreCLR. We’re modernizing Unity’s content material pipeline, unlocking a step change in iteration time. We may even preview a brand new animation system with improved instruments and workflows, together with procedural and runtime rigging for all skeletal asset sorts, and a brand new, highly effective hierarchical state machine constructed to deal with 1000’s of states, mix graphs and transitions. We sit up for sharing extra with you as we make progress on these initiatives sooner or later.
Key Hyperlinks
Unity 2025 Improvement Roadmap Weblog
You possibly can be taught extra about the way forward for the Unity recreation engine and rapidly run by the Unity growth roadmap within the video under.