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Tuesday, October 28, 2025
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Gamification
The Aura Impact in Gamification Design – Yu-kai Chou
Felipe
-
September 17, 2025
Board Game
sport design – Equity of Cowry Shells as Cube
Felipe
-
September 15, 2025
Gaming
Excessive On Life 2: Why Squanch Added a Entire New Hub-Based mostly Design
Felipe
-
September 11, 2025
Gamification
Thornbush Weak spot (recreation design method #125) – Yu-kai Chou
Felipe
-
September 10, 2025
Game Development
Digging into the fight design of Cronos: The New Daybreak
Felipe
-
September 6, 2025
Game Development
sport design – How can I encourage gamers to play optimally towards bosses?
Felipe
-
August 25, 2025
Board Game
Ludology: Ludology 230 – Design Re-Verb
Felipe
-
August 23, 2025
Gaming
What’s in your bookshelf?: Starcraft II author and Warhammer design veteran Andy Chambers
Felipe
-
August 10, 2025
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