As talked about in my evaluate of Star Wars: The Deckbuilding Sport Clone Wars Version, I’ve been a Star Wars fan since my next-door neighbor bought us an unique RCA VHS VCR and we received copies (or bootlegs) of every Star Wars movie. I used to be additionally an unique early adopter of Star Wars the Collectible Card Sport by Decipher inc. We ran a tremendous legal-ish scheme* to get free vacation reward playing cards on the native strip mall to purchase bins of that sport.
However we had been youngsters and as soon as the Holidays ended we might not afford as many decks and we misplaced the joys of the sport. I’ve since gone on an outright boycott of all CCGs and have restricted my card video games to LCG or just deck-building video games. So that is my first foray again right into a CCG (or now Tradable as a result of they don’t need individuals to recollect how a lot cash they’ve sunk into CCGs through the years). Will the Star Wars Limitless: Shadows of the Galaxy sport win me over? Learn on to seek out out.
Gameplay Overview:
In the event you’ve performed Magic: The Gathering, Lorcana, or related video games CCGs, you understand how to play. Like Lorcana this sport has the wonderful mechanism to make use of playing cards as assets.
To begin the sport, gamers put their base and their chief into play, for this Starter Deck that’s The Mandalorian or Moff Gideon. Every chief has an motion they will do when not an energetic unit after which a set off that makes them deploy as energetic models. When the chief is defeated he’s returned to the chief space of the play space and might by no means be deployed once more.
Subsequent every participant attracts 6 playing cards to kind their hand and chooses two playing cards to be assets (used to pay the fee to play a card out of your hand).
The sport is performed in two phases, Motion Section and Re-Group section. Through the Motion Section gamers alternate selecting one motion from the record beneath:
- Play a card (by paying its useful resource value). Playing cards might be models (house unit or floor unit), upgrades, occasions, or techniques. All unit playing cards enter the sport “exhausted” until a particular capacity or card makes them enter “prepared.” Exhausted playing cards can’t assault or use actions, however might be attacked and defend themselves.
- Assault with a unit. House Models can solely assault House Models and Floor Models can solely assault Floor Models. Assaults are resolved by subtracting the Hit factors of the defending card from the Energy worth of the attacking card.
- Use an motion capacity, positioned within the textual content field on the playing cards.
- Take the initiative (this makes you the primary participant subsequent flip, however ends the spherical for you)
- Go. When each gamers cross in a row, or one participant takes initiative and the opposite passes, play enters the regroup section.
Regroup Section:
- Gamers draw two playing cards.
- Gamers might convert one card right into a useful resource.
- Prepared all exhausted playing cards after which begin the subsequent motion section.
Sport Finish:
Sport ends when one participant has dealt 30 harm to the opponent’s base.

Sport Expertise:
In contrast to Magic, play begins immediately as you begin the primary spherical with assets to deploy playing cards and/or play actions and the enjoyable doesn’t cease till the bottom is defeated. You possibly can select to assault models or the bottom, until the opponent has a Sentinel who you should assault first. That is the place nearly all of the technique comes into play. As all harm spent on opposing models is harm not spent on the bottom.
Along with motion talents that trigger characters to be exhausted, many models have triggered talents (On Assault, When Defeated, When Performed), Key phrase talents, and fixed talents that stay energetic so long as the playing cards are in play. Every of those when mixed with upgrades, occasions, and techniques makes for a sport that performs otherwise every time. That is nice because it causes gamers to always reassess their technique.

I additionally actually benefit from the technique of when to take initiative versus when it’s okay to go second and get in an additional assault. Gorgu, for instance, begins with zero Energy factors, however an motion capacity to exhaust an opponent’s unit. So taking the initiative and ending your section early may very well be technique in order that he can exhaust an enemy’s strongest unit earlier than it has an opportunity to assault.
Every chief lends itself in direction of a method when constructing decks, as The Mandalorian offers bonuses when upgrades are added and Moff Gideon offers bonuses to models that value 3 or fewer. So clearly when constructing decks with these leaders you need to fill The Mandalorian deck with upgrades and Moff Gideon’s deck with lower-priced models.
For this evaluate, I used the starter deck solely and located them to be effectively balanced, however like all card sport the luck of what playing cards come into your hand and when impacts the result. For instance, in a single sport Moff Gideon’s beginning hand had 4 models that value 3 or fewer and this allowed him so as to add +1 to a kind of unit’s assaults every spherical after which when deployed within the fourth spherical added +1 to every pleasant unit and this led to a commanding assault on the bottom. A second sport the extra cheap models got here out later and altered the deck’s success.

Talking of Gorgu, The Mandalorian, and Moff Gideon, the theme of Star Wars, generally, comes by way of strongly. It’s enjoyable to make use of character’s weapons, and actions that come straight from the exhibits/films. I believe if I used to be reviewing the playing cards from the unique trilogy, I might have been much more excited by the theme as I’ve an extended connection to them than The Mandalorian.
We performed 5 video games and the outcomes had been two wins for The Mandalorian and three for Moff Gideon. Moff Gideon appeared to carry out higher when dashing out as many models as attainable and going straight for the bottom as The Mandalorian deck creates models with highly effective upgrades that are nice at delivering highly effective assaults however require assets to be spent on the upgrades and never on models to counter the onslaught of cheap imperial models.
Remaining Ideas:
Total, a really enjoyable sport that may be personalized any method you need by bankrupting your self by shopping for as many packs or particular person playing cards as you may afford. This as I discussed above, is a horrible function for a sport. However since there isn’t any Star Wars: Limitless LCG and this sport is healthier than Star Wars: The Deck Constructing sport (which I beforehand reviewed and loved) you’ve gotten a couple of choices. One, simply purchase the starter decks as they arrive out and alternate which deck you utilize, or two, make a funds, follow it, and revel in crafting a deck that you’ve enjoyable utilizing. I can be doing the primary choice.
The opposite inherent flaw in “tradable” card video games is that when you spend greater than your pals and construct higher decks than your pals, nobody will need to play with you and your tremendous decks, so the sport will simply sit in your shelf. God, I hate the collectible card sport mannequin.
Remaining Rating: 4 Stars – I’m a sucker for Star Wars themed video games and this one makes use of the theme effectively and virtually has me all in favour of investing in a “tradable” card sport. However, I believe I’ll accept shopping for all the starter decks and simply rotating which deck I take advantage of. I wished to charge it a 0/5 due to it being a tradable card sport, however I refrained.
Hits:
• Use of playing cards as a useful resource is a good way to handle forex in a card sport.
• As starter decks these work nice to introduce gamers to 2 methods that can be utilized to assist gamers construct their very own decks sooner or later
• Very simple to study, train, and play.
Misses:
• It’s a TCG and never an LCG
• Attacking the bottom and ignoring the character playing cards is a viable choice and results in method fewer participant interactions.
*Particulars of the Scheme: The Strip Mall provided $10 reward playing cards per $100 spent within the strip mall. So we stood exterior of the grocery retailer and informed individuals we had been native school college students in a advertising class and we had been researching if native promoting was efficient at influencing native purchases. We requested everybody exiting the grocery retailer if we might have their receipts and we obtained 1000’s of {dollars} in receipts which led to lots of of {dollars} in reward playing cards. Genius! Hopefully, the statute of limitations has run out if that was extra unlawful than we thought.
Disclosure: An worker of Asmodee additionally writes for Board Sport Quest. He had no affect over the opinions expressed on this evaluate.