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Sunday, July 27, 2025

Residents of the Spark Overview



I like sprawling, concerned video games. Cooperative adventures that stretch throughout a number of classes, taking me from a seventh Citadel to an alternate Arthurian Universe. I additionally get pleasure from complicated, aggressive euros, corresponding to Anachrony or Galactic Cruise.

Sadly, as I’ve gotten older, I’ve discovered that I’ve much less free time attributable to duties and/or my thrice weekly Jazzercise class. Lately, I’ve been turning to video games that scratch my cooperative or aggressive itch (relying on the day) however play in an hour or much less. White Fortress. Leviathan Wilds. Marvel United. Stonespine Architect.

Stonespine Architect? Sure, I’ve a mushy spot for Stonespine Architect. A) I like the sport. B) I wrote the evaluation for it final 12 months. C) My daughter asks ME to play it together with her. It’s an awesome aggressive sport that performs in lower than an hour. Evidently, I used to be very when Residents of the Spark confirmed up for evaluation. It’s printed by the identical firm, Thunderworks Video games. It’s a aggressive sport, and it performs in an hour or much less. However will my daughter ask me to play it? Or has Thunderworks Video games misplaced its… spark?

I’m sorry. That was terrible.

Gameplay Overview:

Residents of the Spark is a aggressive, tableau-building card sport. Animals of the planet Fera have been blessed with intelligence by way of a spark cosmic sign. They developed a grand society that was in concord, till a prophecy was found that predicted one metropolis would flourish, whereas all others would fall into ruins. One to 5 gamers will rule their very own metropolis, making an attempt to draw the most effective and brightest anthropomorphic animals to find out the destiny of their metropolis in 45 to 60 minutes. Actually. That’s the play time.

Residents of the Spark lasts a variable variety of turns. Every flip consists of three phases, carried out by one participant:

  • Appeal to residents – the energetic participant selects one of many three accessible teams of playing cards (every group will encompass two or three playing cards, relying on participant rely) from the meeting, gathering the chosen playing cards and sparks (factors) subsequent to these playing cards, if relevant. New citizen sorts shall be positioned in a brand new stack, whereas matching residents shall be splayed on their respective stack.
  • Carry out an motion (non-obligatory) – the energetic participant decides in the event that they need to activate one in every of their card stacks. In the event that they do, one card is taken from the stack to point it’s the energetic citizen, after which its motion is resolved. Clockwise, every participant decides, assuming they’ve the identical citizen of their tableau, in the event that they need to observe and carry out the identical motion, instantly discarding the cardboard after doing so. This continues till each non-active participant has determined in the event that they need to observe.
  • Clear up – if the energetic participant carried out an motion, their card is now discarded, then a spark token is added subsequent to the 2 teams that weren’t chosen, and substitute playing cards are positioned within the meeting.

Then the following participant completes their flip, after which the following, persevering with till the draw deck runs out of playing cards. When it does, the discard pile is reshuffled to create a brand new deck, and play continues till the participant to the best of the beginning participant completes their flip (this ensures that each participant has an equal variety of turns). Victory factors are tallied and the chief with essentially the most factors is asserted the victor… oh, they usually can chortle manically as they witness their competitors fall into utter spoil!

Sorry, half two…

Citizens of the Spark Gameplay
How your tableau will take a look at mid to late sport – so many selections!

Recreation Expertise:

What made me want I lived with anthropomorphic animals:

Drafting might be essentially the most troublesome choice you’ll make throughout your flip. The fantastic thing about Residents of the Spark is that duplicate playing cards improve the ability of the motion once you take that citizen’s motion. For instance, one Service provider features one spark per Economics icon in your metropolis, however when you’ve got two, you get two per icon, and three per icon with three copies of the Service provider. However you need to stability what you might be drafting and never merely draft the identical playing cards as a result of you may create some enjoyable victory level engines.

Citizens of the Spark Cards
An instance of the Meeting – which row would you draft (discover the sparks to the left of the highest and backside rows)?

For instance, the Dealer has two financial icons. Chances are you’ll pursue drafting each sorts of playing cards to maximise the Service provider scoring alternatives. It is a easy instance, and, after all, it assumes that your opponents received’t hate draft and that they’re accessible for drafting within the meeting when it’s your flip.

One other wonderful mechanism is including spark tokens to undrafted rows. You don’t like that double Outcast (a destructive level citizen) row? It is likely to be a neater capsule to swallow with 15 spark tokens subsequent to it! Balancing what to draft and learn how to construct your tableau may be very enjoyable and (nearly) all the time not a straightforward choice to make.

Talking of not straightforward choices to make, the design choice to make Performing an Motion non-obligatory was a stroke of genius. Forcing a participant to take an motion by making it necessary is a smaller choice area than having to not solely determine if you’ll even take an motion, however which card stack to activate in the event you do.

Why wouldn’t you need to take an motion each flip? There are a number of causes. First, you may be discarding the cardboard by the tip of the flip, so you should have one much less citizen. Second, the motion may gain advantage your opponents greater than your self since they will observe you (assuming they’ve the matching citizen). Third, you might need to draft your third citizen of that kind in a future flip to max out the earnings of your motion. Deciding when to take an motion versus delaying for one more spherical is one other troublesome choice Residents of the Spark supplies.

Citizens of the Spark Set
These playing cards present examples of the 2 motion sorts (Motion and Assault) and 4 talents (Response, Ongoing, When Positioned, and Finish of Recreation) within the sport.

Lastly, the replay worth of this sport is off the charts. I performed the “first time taking part in” arrange 4 instances with 4 completely different teams at 2, 3, and 4 gamers twice. Not one of many video games was just like others. First, the variety of distinctive residents included depends upon participant rely. Second, the variety of playing cards in every row within the meeting will increase with 4 or extra gamers. Third, 15 playing cards are discarded at first of the sport for decrease participant counts. What playing cards got here in and out what order, mixed with how gamers drafted and what their methods have been, created a singular sport every time, despite the fact that I used to be utilizing the identical residents. It solely received higher as soon as I began utilizing the randomizer playing cards to pick which residents can be included. You definitely get your cash’s price with this sport.

What made me glad I’m not residing in a suburb full of Service provider Ravens and Rancher Bulls:

Citizens of the Spark Cards
Take a look at how nicely the sport is saved, together with dividers for all 30 residents…and all that area for expansions!

Whereas I’ve two “points” with Residents of the Spark, solely one in every of them will not be resolvable. At larger participant counts, it may be troublesome to find out icon rely due to how far unfold out gamers are throughout a desk. Moreover, there’s a nuance within the icons as a result of the energetic participant card is NOT discarded till Clear Up, thus, their icon rely stays static throughout follower actions, whereas followers instantly discard their card after finishing their motion, doubtlessly altering their icon rely. Web page 9 of the rule e-book covers this precise state of affairs; nevertheless, that instance covers solely three individuals. It may be extra difficult at 5.

My different problem is… when are expansions popping out? There may be room within the field. Extra should be coming quickly. This sport is made for expansions. Sure, there may be already a ton of replay worth within the field, however is extra replay worth and extra various card interactions ever a foul factor? This isn’t actually a difficulty, clearly, however I’m anticipating extra intelligent designs with extra anthropomorphic animals within the close to future… I hope!

Closing Ideas:

I like Residents of the Spark. I hoped it will be one other midweight sport that performed in underneath an hour, and I used to be not disillusioned. What did shock me was the replay worth that the thirty distinctive residents offered. For such a small footprint, the interactions can range extremely, and the selections may be troublesome, whether or not it’s which playing cards to draft or figuring out if you’ll activate a citizen, and, if that’s the case, which one.

If this sport sounds such as you would get pleasure from it, I extremely advocate Residents of the Spark. For these of you on the fence, I’d advocate no less than making an attempt it as soon as. I feel you may be pleasantly stunned. That is definitely one other hit from Thunderworks Video games!

Closing Rating: 4 Stars – A wonderful card sport that has vital replay worth

4 StarsHits:
• Drafting residents
• Motion choice and following
• Replay worth

Misses:
• Calculating icon counts may be troublesome at larger participant counts
• Growth(s) not out

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