PlayStation Studios, Arc System Works (Arc), and Marvel Video games have joined forces to appreciate the most recent in tag crew fighters, MARVEL Tōkon: Preventing Souls! Expertise the Marvel Universe like by no means earlier than with reimagined characters and phases, a heart-pounding soundtrack, intuitive gameplay mechanics, and jaw-dropping visuals that may preserve you on the sting of your seat. Whether or not that is your first combating recreation or you’re a veteran of the style, Arc has integrated gameplay controls and mechanics which can be straightforward to select up and play, and but nonetheless supply the depth and flexibility for prime degree competitors.
“From the start, we aimed to make MARVEL Tōkon: Preventing Souls a title that may very well be loved by all kinds of gamers,” explains Sport Director and Lead Battle Designer, Kazuto Sekine.
”Typically, a crew VS combating recreation requires the participant to study a number of characters, however for MARVEL Tōkon: Preventing Souls, you solely must grasp one character with a purpose to play the sport. We’ve designed the mechanics in such a manner that you may carry out a wide range of actions with both conventional combating recreation inputs or easy inputs. With the press of some buttons, a number of characters can seem on display to supply backup or assault collectively – creating a brand new and thrilling crew VS battle expertise.”
“Since day one, our long-time and trusted collaborators at PlayStation and the crew at Arc System Works have poured unimaginable quantities of expertise and fervour into reimagining the Marvel Universe in a manner that solely they will,” mentioned Michael Francisco, Senior Product Growth Supervisor, Marvel Video games. “MARVEL Tōkon: Preventing Souls demonstrates that they’re absolute masters of their craft and are true Marvel followers at coronary heart. Gamers are in for a wild trip.”
Characters
Enter the fray with iconic Marvel heroes and villains reminiscent of Captain America, Iron Man, Spider-Man, Physician Doom, Storm, Ms. Marvel, Star-Lord, and Ghost Rider (Robbie Reyes) – every with Arc’s distinctive twist on their character designs and gameplay kinds.



Arc Producer, Takeshi Yamanaka, states, “There are such a lot of wonderful Marvel characters that it was fairly a battle to decide on our roster, however we did have some standards for the choice course of. At the start, we wished to incorporate characters who we really feel to be the ‘face’ of Marvel. On the identical time, we additionally wanted to pick characters that might give us a stability of battle sorts and kinds. Lastly, we wished to sprinkle in a number of surprises and depart room for characters who’ve by no means been playable in a combating recreation earlier than.”



Yamanaka-san continues, “Early on within the mission, we experimented with a shader to recreate a extra western comic-book visible fashion, however the Marvel crew expressed a want for us to lean into one thing extra Arc-like. It was then that we switched our method to the sport’s visuals and started to lean extra into the Japanimation fashion Arc is thought for.”
Gameplay mechanics
From short-ranged jabs to the cinematic Final Expertise, every character incorporates a bespoke set of Regular, Particular, and Distinctive assaults impressed by their skills and powers in Marvel lore. Arc have gone to nice lengths to make sure that gameplay fashion, motion, and really feel of those legendary characters is contemporary, new, and wholly distinctive to MARVEL Tōkon: Preventing Souls.
Nevertheless it’s not simply the person gameplay of the characters that has been enhanced; important dedication has gone into reimagining and redefining what it means to be a tag crew fighter.
“Crew VS combating video games have an extended custom of 2v2 or 3v3 crew codecs, so that is one thing we mentioned in-depth inside the growth crew. We went backwards and forwards many instances, from pondering we is perhaps higher off making a 1v1 recreation or sticking to the established 3v3 format.”
Sekine-san continues, “At its core, we felt that the attraction of crew VS combating video games is the depth of battles with a number of characters on display directly. Moreover, one of many appeals of Marvel comics is seeing the huge forged of characters coming collectively to create every kind of distinctive team-ups.”
“With these two concepts in thoughts, we concluded that making a 4v4 crew VS system can be the easiest way to not solely create these over-the-top moments, however to additional evolve the tag combating style.”
Phases
The phases come to life in MARVEL Tōkon: Preventing Souls, full of easter eggs for eagle-eyed followers to search out. Most phases additionally characteristic a number of areas. These transitions between areas are usually not simply action-packed and beautiful to witness, however additionally they play a strategic function. Take a look at the screenshots from Marvel’s New York Metropolis to see what you will discover.



Extra to return
Right this moment’s announcement is just the start of our journey. From characters and phases to gameplay modes and the net expertise. There’s a lot extra we are able to’t wait to share with you!