Larian Studios, the developer behind Baldur’s Gate 3 and the upcoming Divinity sport, is going through backlash following CEO Swen Vincke’s statements on the use of generative AI – however that is not all, as former workers are sharing their very own ideas now.
It has been a wild week for Larian, between the reveal of its new Divinity entry at The Recreation Awards 2025 and the next controversy over Vincke’s phrases on AI – phrases by which he says “at this level everybody on the firm is kind of OK with the way in which” Larian makes use of the know-how. He later expanded on this, stating devs solely make use of AI throughout “the very early ideation levels” and never for the ultimate product.
Publishing director Michael ‘Cromwelp’ Douse spoke out on the matter, too, explaining that Larian devs “do not use AI for artwork” and admitting, “I am not solely certain we’re the best goal for the extent of scorn.” Regardless of this, the group remains to be sharing its frustrations relating to any AI being on the desk in any respect – and this apparently contains former studio workers as effectively. Anne Méthot, who labored as a QA tester at Larian for 4 years, is one instance.
LOL As somebody who’s labored there 4 years, I am not shocked ”Larian Studios Leaning Into Generative AI Regardless of Inner Pushback: ‘Everybody At The Firm Is Extra Or Much less OK With The Means We’re Utilizing It’”He is mendacity about folks being okay with ithttps://t.co/NyBuAFUXw3December 16, 2025
“LOL. As somebody who’s labored there 4 years, I am not shocked,” she writes in a publish, responding to Vincke’s preliminary assertion on AI – particularly the half about “everybody on the firm” not minding utilizing the tech. “He is mendacity about folks being okay with it,” claims the previous dev, who now works for Large Fan Video games and Good Shepherd Leisure. She is not the one ex-Larian worker to really feel this manner, both.
Selena Tobin, who acted as a junior 3D setting artist at Larian for a few 12 months and a half (as per her LinkedIn) and now works with League of Legends developer Riot Video games, has a thread of her personal by which she replies to Vincke’s phrases. “Think about my suggestions: I liked working at Larian Studios till AI. Rethink and alter your route, like, yesterday. Present your workers some respect.”
think about my suggestions: i liked working at @larianstudios.com till AI. rethink and alter your route, like, yesterday. present your workers some respect. they’re world-class & don’t want AI help to give you wonderful concepts.
— @anoxicart.bsky.social (@anoxicart.bsky.social.bsky.social) 2025-12-17T16:34:18.559Z
Tobin concludes together with her ideas on the present Larian devs, saying, “They’re world-class and don’t want AI help to give you wonderful concepts.” Numerous different posts present followers – and people who declare to have some form of earlier expertise with Larian – agreeing with the sentiment that the studio is nice sufficient with out AI and should not use it in any capability, and it is not all that stunning to see.
Generative AI has a rocky repute, at greatest, with most individuals, because of the way it grabs from all kinds of sources – with permission or not – to provide responses or art work. This is hoping every part smooths out on the Larian facet of issues, although… Divinity’s underway, in any case.
