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Sunday, September 21, 2025

Phantom Blade Zero bosses may usually have “Soulslike components,” however on more durable difficulties, their AI borrows from preventing video games: “He’ll analyze the scenario”

Phantom Blade Zero director Qiwei Liang has been fairly insistent that his upcoming fantasy motion sport is not a Soulslike, even when you will not perceive what you are till you play it for your self. And to actually distance the sport from a style Liang stated there are “too many” of, the lead dev just lately broke down how some bosses truly borrow from preventing video games as a substitute.

Talking to the most recent challenge of PC Gamer Journal, Liang spoke about how one boss particularly, known as Huangxing, adjustments within the sport’s more durable ‘Hellwalker’ problem mode. “In regular problem, he has among the Soulslike components to him: he has fastened combos, and when you combat him sufficient occasions you will work out his combos.” Sounds just like the traditional souls components of ‘die, die, die, study, win.’

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