In greatest case situations, PSSR ought to obtain higher outcomes, however TSR is a extra acquainted toolset which devs could really feel extra snug with.
Given the PSSR answer applied in The Outer Worlds 2 had very particular points resolving “busy” scenes, we suspect TSR ought to take care of these conditions a lot better.
The patch additionally contains varied bug and development fixes, however there’s no phrase on efficiency enhancements to the PS5 {hardware} household, the place it may be a bit combined.
Nonetheless, we’ve included the complete listing of patch notes under. We now have eliminated two spoilers from the listing of fixes, however you could find that on Obsidian’s web site in the event you’d prefer to.
The Outer Worlds 2 v1.0.4.1 Patch Notes
Important Fixes
- Fixing saves crashing on load 100% of the time if unhealthy knowledge will get into the favorited merchandise knowledge.
- Fastened a number of uncommon crashes.
- (PS5 solely) Fastened crash when sport was began with solely PlayGo chunk put in, and person progressed previous Horizon level station.
- Plug Puller Perk now not prevents encounters from advancing.
- Gamers will now not have their dialog historical past reset at sudden occasions throughout gameplay.
- Cleared out parts of the map will now not be reset.
Quests/Development: (Incorporates Spoilers)
- Gamers who encountered issues with Inez after assembly her on the Ministry of Accuracy ought to be capable to progress her argument with Milverstreet now, even when they might not earlier than.
- Inez will now reliably play her intro dialogue traces when first encountering her within the Ministry of Accuracy, as an alternative of on uncommon events taking part in her customary companion dialog.
- OA Troopers now not seem within the ACHQ at an unintended time. Loading a save from earlier than combating these models will permit gamers to progress the hunt as supposed.
- Be aware: Gamers should load a save earlier than the bug occurred. We’re investigating options for a retroactive repair.
- Otto’s Lock in Free Market Station is now working as supposed and might be solved.
Audio/Visible
- PS5 Professional now makes use of TSR for upscaling to handle blurry grass on Paradise Island and sudden lighting noise throughout the sport.
- Double bounce boots now not play audio at double quantity.
- (Xbox solely) Fastened a difficulty that may trigger some blue noise on the sides of grass and laptop displays.
[source outerworlds2.obsidian.net]
