Dotemu and The Recreation Kitchen have launched a brand new patch for Ninja Gaiden: Ragebound, including in an entire bunch of latest options, fixes, and enhancements.
Maybe most crucially, nevertheless, is the addition of a brand new efficiency mode concentrating on 60fps, however there is a catch… As detailed in Dotemu’s announcement publish, the sport will default at 30fps on the Change, whereas it is advisable that solely these on the Change 2 activate the 60fps choice.
There’s additionally a very cool CRT filter accessible for many who actually wish to relive the great ol’ days. Each this and the body charge choice is accessible by navigating to ‘Choices’ and ‘Video’ through the menu.
Now, let’s take a look at the total patch notes:
New options & enhancements
- Restart from Checkpoint choice added.
Along with restarting your complete degree, chances are you’ll now restart from the final checkpoint you discovered. This can allow you to shortly retry a degree part or boss with out the necessity of getting your self killed.
- Arduous Mode can now be unlocked by successful the duel towards Ryu.
Along with the Arduous Mode being unlocked by ending the sport for the primary time, chances are you’ll unlock it earlier by successful the duel towards Ryu on degree 1-1. If you wish to leap instantly to Arduous Mode, you’ll first need to show your self worthy of the problem!
- New dialogues have been added at first of ranges S-4, S-5 and S-6.
- A new various dialogue portrait for the Masked Agent on degree 4-4 has been added.
- Hit cease and Display shake may be now disabled by way of Accessibility settings.
- Golden Skins at the moment are accessible instantly upon attaining S rank on all ranges, with out the necessity to full the ultimate degree afterwards.
- Added many sound results on enemies, projectiles and menus.
Bug Fixes
- Adjusted required kills to attain the best rating on degree 3-2 on Arduous Mode.
- Kenji might climb a wall and go away the digital camera’s subject of view in direction of the top of degree 3-5.
- Massive impediment meant to be destroyed by Hypercharge was susceptible to Kama Spider Weapon on stage 3-1.
- Luring a Cursed Hearth enemy in direction of the collapsing platform allowed Kenji to get caught in degree 3-4.
- Throughout Rhyvashi’s boss battle, the massive rock might block your assaults proper after disappearing throughout a quick time period.
- In degree 4-5 on Arduous Mode, Kenji may very well be hit when skipping the cutscene through which he jumps onto a helicopter.
- Motorcycle might flip after leaping towards a wall on stage 2-2.
- In degree 4-1, Kenji might roll by way of some metal containers which made him out of bounds.
- Kenji may very well be killed by skipping the cutscene proper after defeating Jagäzk on degree 4-6.
- Added assist for DirectInput controllers.
- If Kumori have been to carry out a roll assault while sporting the Black Spider Uniform, the default pores and skin can be displayed through the animation.
- Eliminated invisible ceiling on degree S-6 on Arduous Mode, close to the top of the tree part.
- Bio Grunts continuously remained locked of their assault animation for a quick time if Kenji was positioned near their spawn level.
- On degree 5-1 you may lose management of Kenji or Kumori when beginning Rhyvahsi’s battle.
- On degree 5-1, an extended wait time was current after defeating Rhyvashi.
- Kenji might climb over a wall and skip a part of the extent, inflicting digital camera points on degree 3-5 on Arduous Mode.
- The kill streak counter disappeared each time the sport was paused or cutscene passed off.
- On degree 3-2 on Arduous Mode, a Hanging Demon enemy might find yourself frozen and unable to assault.
- Stage 4-4 boss shockwave projectiles might seem within the air fairly than on a floor.
- Hanging Stage 4-4 boss within the again with a Hypercharge assault pushed it to the opposite edge, making it behave incorrectly.
- Through the elevator part on degree 4-4, drone enemies might assault Kenji whereas being exterior the digital camera.
- Bio Blocker’s enemy projectile hitbox remained energetic after being killed.
- On degree 3-2, through the Eels boss battle, the digital camera may very well be unlocked if Kenji reached a low level of the sector.
- Gurthka’s touchdown animation couldn’t work correctly when the boss battle began on ranges 1-2 and 1-3.
- Jagäzk’s ribcage was resistant to the Grenade Spider Weapon.
- On degree 4-2, you may go away the digital camera bounds by utilizing guillotine boosts on a helicopter.
- Kumori’s Hypercharged roll-jump kunai projectile might traverse an enemy with out hitting it.
- On degree S-8, a guillotine enhance platforming part may very well be skipped by climbing a wall and transferring by way of the ceiling.
- On degree 2-2 the participant might lose management of the motorcycle when reaching the outside space.
- Whereas taking part in as Kumori throughout a Demon Altar part, Kumori wouldn’t have the ability to manually hypercharge if Kenji’s well being was too low.
- Cyclops Demon’s eye disappeared immediately fairly than utilizing a correct animation if the enemy was killed and the attention was away from their physique.
- Kenji might clip by way of the subway tunnel’s ceiling throughout his epilogue.
- Backtracking throughout Kenji’s epilogue might trigger inconsistent digital camera transitions.
- Exiting the credit from the principle menu brought about the music to reset and make the portraits not transfer correctly.
- Many different efficiency enhancements and bug fixes.
Ragebound’s body charge was one in every of our largest gripes after we reviewed it again in August, and though these on the Change may not profit all that a lot from the patch, Change 2 homeowners can now benefit from the sport at a (principally) silky-smooth 60fps. Superb.