Ninja Gaiden: Rage of the Ninja is a unbelievable re-invention of a traditional franchise. It does an incredible job of capturing the run-and-slash gameplay of these old-school video games, whereas connecting to the lore of the extra trendy Ninja Gaiden titles. It’s held again from greatness with some baffling design decisions that detract from the expertise, however it’s nonetheless a whole package deal that calls for exact platforming that has been lacking from trendy 2D titles.
In case you are an older gamer, chances are high your first reminiscence of Ninja Gaiden is its iconic opening reduce scene depicting the 2 rival Ninjas standing in a discipline. As the 2 sword-wielding heroes leap into the air, solely one in every of them lands in victory. Ninja Gaiden: Rage of the Ninja makes this second in gaming historical past a playable a part of its opening tutorial stage. Following this prequel sequence, Ragebound locations you within the boots of Kenji Moza, an apprentice learning underneath the unique Ninja Gaiden, Ryu Hasabusa. When demons assault the village, Kenji stays behind as Ryu heads to America because the occasions of the 3D Ninja Gaiden Trilogy unfold. As Kenji learns of a plot for the demon lord to re-enter our world, he reluctantly crosses paths with Kumari, a member of the black Spider Ninja Clan.
Ninja Gaiden: Ragebound Has Wonderful Pixel Artwork
Ninja Gaiden: Rage of the Ninja has a ravishing artwork type and is a wonderful showcase for the potential of pixel artwork. The sport is being developed by Sport Kitchen, finest identified for his or her work on the Blasphemous franchise, which additionally has a heavy emphasis on wonderful pixel artwork, and Rageboud reveals how a lot pixel artwork has grown lately. As you run and slide your manner by way of temples, cities, and underground caves, you meet a menagerie of traditional demon sorts from Ninja Gaiden. And it’s all fantastically rendered — even in cutscenes. Every space has a vibe all its personal, and the enemy selection retains it from feeling generic. Fight is much less hack and slash, extra like slash and run. It has an elevated emphasis on mobility and platforming. Most enemies will die in a single hit, so it retains the motion flowing quick.
Gather Scrolls And bounce Off Every little thing, Even Projectiles
Early on, you can be launched to the sport’s important motion mechanic — The Guillotine Increase. The enhance lets you bounce off of enemies, projectiles, and even the bosses themselves. It may be used to wreck enemies as nicely, and extra minor baddies may be killed with it. Kenji can even kill heavy enemies by attacking enemies with a particular blue aura to unleash a particular transfer referred to as a Hyper Cost. This assault can one-hit kill bigger enemies. You too can summon a Hyper Cost by sacrificing a small quantity of well being. As you progress by way of the roughly four-hour marketing campaign, Ninja Gaiden: Ragebound affords loads of causes to grasp a run in every stage, all of which may be replayed at any time. It has three totally different sorts of collectibles. And on the finish of the extent, you can be graded. Every stage has three several types of collectibles to search out — scrolls, scrabs, and skulls.
Your end-of-level rating will probably be based mostly on how lengthy it takes you to finish a stage and what number of stage challenges you full. The Challenges range from stage to stage and embrace issues like not falling right into a pit or defeating the boss utilizing a particular assault. Particular assaults within the recreation are referred to as Ragebound Arts. Consider them just like the Ninja magic discovered within the different video games. The Arts permit Kenji to bond with Kumari to unleash a particular transfer, relying on which scroll you will have geared up.

The Boss Fights Are Usually Irritating
Every space will culminate in a climactic boss struggle. As you progress by way of the extent, you’ll usually see glimpses of the boss within the background, and the boss will incessantly taunt you as you progress by way of the extent. The boss encounter in Ninja Gaiden: Ragebound is well the perfect and worst a part of the sport. Lots of the bosses are impressed by or are re-designs of some iconic Ninja Gaiden bosses seen in different video games within the franchise.
The pacing of those fights does appear to pull a bit in comparison with the remainder of the sport. It feels rather less like a ability examine and extra like a big encounter that will get in your manner at instances. It’s a reminder of how criminally underpowered your character is, but it surely’s clear that Sport Kitchen is attempting to emulate the Souls-esque feeling of the older video games’ boss encounters. The sensation of defeating a boss is at all times epic, however for me, it feels a bit of an excessive amount of like I used to be getting my tooth kicked in, which makes the encounters themselves a bit of irritating. One other vibrant spot of Ninja Gaiden: Ragebound is its glorious soundtrack. The rating at all times feels energetic and empowering, a bit like a Mega Man recreation. It makes use of an incredible mixture of rousing battle music that sounds a bit such as you would discover in an RPG, alongside fist pumps and shredding from an electrical guitar.

Ninja Gaiden Ragebound Is (Virtually) Ninja Perfection
Ninja Gaiden: Ragebound is a wonderful re-invention of Ninja Gaiden. It’s bursting with wonderful pixel artwork and pitch-perfect platforming. The fight and motion have a enjoyable circulate of leaping and slicing with an aesthetic that captures the retro really feel of its supply materials whereas connecting it to its extra trendy contemporaries. Some might discover the boss encounters irritating, however the feeling of victory nonetheless makes this a ninja journey price taking.