You should use Trickbind with Flubs or Track of Creation to make it very tough in your opponent to cease you from successful with Laboratory Maniac.
As soon as Laboratory Maniac resolves, any card draw instruction lets you win the sport. You probably have Flubs, the Idiot or Track of Creation and also you solid Trickbind or one other spell with Break up Second, the cardboard draw triggered skill will set off from casting that spell, and go on high of the stack over the Trickbind. Which means that it’ll resolve whereas Trickbind remains to be on the stack, so will probably be shielded from the entire sorts of interplay that Trickbind prevents.
Relying on what precisely you solid the Trickbind in response to, the opponent might have the prospect to solid a spell earlier than you solid the Trickbind. However that does not assist your opponent, as a result of you possibly can simply solid the Trickbind in response to their spell and win whereas their spell remains to be on the stack. If they’ve their very own Break up Second
elimination spell and an opportunity to solid it, you’d have an issue.
I mentioned this makes it “tough” in your opponent to cease you, not “not possible”, as a result of Break up Second does enable for some interplay. Break up Second doesn’t stop gamers from activating mana talents or taking particular actions, and doing that may in flip set off talents that could possibly intervene with the combo. For instance, your opponent might sacrifice Perilous Myr to activate Ashnod’s Altar‘s abiltiy, and have Perilous Myr’s triggered skill deal 2 harm to Laboratory Maniac.
I additionally wish to deal with a standard false impression with utilizing Break up Second to guard combos like this: you can not use Break up Second to guard spells and skills which can be already on the stack. Spells and skills on the stack resolve separately. After the highest spell or skill on the stack resolves, every participant has a chance to play spells or activate talents earlier than the following object on the stack resolves. Because of this should you attempt to use Trickbind to cease an opponent from interacting with a spell or skill that may win the sport that’s already on the stack, the opponent can merely watch for Trickbind to resolve earlier than utilizing their interplay.