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Friday, March 14, 2025

Illness spec — Sirlin.Web — Recreation Design

His stage 1 capability is exclusive amongst all heroes: Orpal Gloor places -1/-1 runes onto models and heroes as a substitute of standard harm. Any time he hits a unit or hero, he’s not solely decreasing their HP, but in addition decreasing their capability to battle again by reducing their ATK as effectively.

There’s one other highly effective side to these -1/-1 runes as effectively. If an enemy 3/3 takes 1 harm, it’s potential that some with the “therapeutic” capability might take away that harm and get it again to full well being. If it’s a hero, you don’t even want an additional card to heal: all heroes take away all harm on themselves each time they attain their subsequent stage band (so that they’ll at all times heal twice between stage 1 and max stage). They may NOT take away -1/-1 runes this manner although. So when Orpal Gloor weakens a hero, it’s critical. The one lifelike option to eliminate -1/-1 runes is to place +1/+1 runes on the identical factor. When you do, they cancel out and each disappear.

His center capability can be actually highly effective; by sacrificing a unit he can put a -1/-1 rune anyplace. (Every thing dies to Illness, even your individual models!) After which his ultimate capability enables you to SPREAD the -1/-1 runes for those who can kill one thing that has any -1/-1 runes. This unfold of Illness is essential to his gameplan. Ensure that to orchestrate your grand plague good.

This beginning deck card may help you get extra -1/-1 runes into the combination:

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