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Wednesday, May 14, 2025

Godot Engine 4.5 Dev4 Launched – GameFromScratch.com


Right this moment now we have the fourth dev launch of the Godot 4.5 cycle, following scorching on the heels of Godot 4.5 dev1 launched in March, the Godot 4.5 dev2 launched earlier in April and the Dev3 launch the tip of April. These releases add new options and enhancements to the Godot engine main as much as the ultimate Godot 4.5 launch. These are pre-beta releases and clearly will not be supposed for use for manufacturing work. There’s additionally a brand new Godot Engine asset bundle showcased within the video, the Godot StarNova Bundle on Gumroad however be sure you use the code SN40 at checkout to save lots of $40 off!

In Godot 4.5 Dev4 the next are the spotlight new options:

  • Progress on preliminary C# help for internet platforms
  • Embedded window help on MacOS
  • 3D physics interpolation moved to SceneTree
  • Variant can now be exported
  • Stackable outlines/shadows on Label
  • Specular occlusion from ambient lights

Key Hyperlinks

Godot 4.5 Dev 4 Launch Announcement

Interactive Changelog

Godot Net DotNet Replace

You may be taught extra in regards to the Godot 4.5 dev4 launch and see a number of of the brand new options in motion within the video beneath.

Along with the Godot StarNova Bundle, there are additionally Unity and Unreal Engine bundles, which could be transformed to work with Godot and different engines and instruments. The SpaceNova and StarNova Unreal Engine in addition to the Unity SpaceNova and StarNova bundles. Use code SN70 and SN40 for every bundle respectively to save lots of an enormous quantity. Utilizing GFS hyperlinks to buy the bundles helps help us (and thanks a lot in case you do!).

If you’re taking a look at utilizing the Unreal or Unity property in one other sport engine, be sure you take a look at the next conversion guides:

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