God of Battle: Chains of Olympus was type of a miracle on the PlayStation Moveable, delivering all of Kratos’ blood-soaked spectacle on the small display screen. Nevertheless it was solely in a position to squeeze a lot out of the common-or-garden handheld as a result of a Jak and Daxter sport was apparently additionally working within the background.
God of Battle stewards Sony Santa Monica revealed as a lot in celebration of the sequence’ twentieth anniversary. “In God of warfare: Chains of Olympus, the PSP’s {hardware} limitations made seamless loading a problem,” the studio wrote in a social media put up. “The answer? A film file working within the background to maintain issues clean – true to God of Battle’s signature model.”
What was that film? Effectively, it was none apart from the intro cinematic for Daxter, a standalone PSP platformer primarily based on Naughty Canine‘s sequence Jak and Daxter (duh). It’d seem to be a fairly random workaround, however The Order: 1886 developer Prepared At Daybreak truly lower its enamel by turning PlayStation’s console heavyhitters into small display screen stars. It is debut sport was Daxter, and it will definitely used the mascot platformer to go even larger with Chains of Olympus. Prepared At Daybreak was ultimately acquired after which closed by Fb, although, so RIP.
I am not practically genius sufficient to determine how Daxter’s intro cinematic would assist God of Battle’s seamless loading – in my thoughts, two issues working directly would simply make every little thing slower – however that is why we go away the sport making to the wizards, eh?