Former Rockstar and GTA lead Dan Houser says gaming can “both go someplace actually attention-grabbing or someplace that will get overly centered on creating wealth”
Rockstar Video games co-founder and the previous lead author on virtually each mainline Grand Theft Auto sport – apart from the upcoming GTA 6 – thinks the gaming trade is confronted with the “hazard” of being too centered on printing cash as an alternative of merely making attention-grabbing video games.
GTA and Pink Lifeless Redemption 2’s lead author, Dan Houser, appeared on Channel 4’s Sunday Brunch present to speak about his previous and future tasks, the place he was additionally requested about the place the video games trade generally will go subsequent. In response to the Rockstar veteran, gaming can go down considered one of two roads.
“It might probably go – you already know, with all issues – it might probably both go someplace actually attention-grabbing or someplace that will get overly centered on creating wealth,” Houser mentioned. “I feel there’s at all times that hazard with any business artwork kind that they get distracted by cash, however there’s nonetheless an enormous scene creatively to make these sorts of dwelling narrative experiences.”
That mentioned, Houser was rather less gung ho about predicting a winner, so he type of break up the trophy in two. “I feel they’re going to each win,” he mentioned. “I feel there will be two paths. We have already seen that in areas throughout the video games trade the place they each sort of win.”
It is an issue that is possibly at all times affected the trade, however lately, it has been very onerous to not see the affect of company greed on video games as personal fairness and larger tech firms get entangled. You need not look a lot additional than the countless quantities of ‘dwell service’ fluff floating on the market, that are roughly glorified real-money storefronts/playing units, quite than clever or directed experiences.
Nonetheless, Houser’s proper within the sense that builders of all sizes are nonetheless popping out with nice video games and discovering nice success on the identical time. Self-published indies like Hades 2, Hole Knight Silksong, and Peak gave me some hope this yr, at the very least.