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Thursday, October 23, 2025

EA hits like Battlefield 4 and The Sims 4 got time to bounce again from tough launches as a result of they had been “too large to fail,” whereas with BioWare’s Anthem, it wasn’t “a on condition that it was going to be that large”


BioWare veteran Mark Darrah has given his perception into why it looks as if EA was so fast to maneuver on from Anthem’s failure when it gave loads of time to studios like DICE and Maxis to repair video games that additionally did not do nicely at launch, like Battlefield 4 and The Sims 4, respectively.

Within the newest episode of his ‘What Occurred on Anthem’ video sequence, Darrah broke down the 2 large incentives for EA to speculate extra in fixing a sport like Battlefield 4 versus Anthem.

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