Dying Gentle: The Beast may have a higher give attention to weapons being simply as viable a fight choice as melee weapons, regardless of the sequence’ give attention to hand-to-hand fight.
To say the Dying Gentle sequence has had an advanced relationship with weapons is not an assumption on my half; it is actually the phrases of the sequence’ franchise director, Tymon SmektaÅ‚a. Speaking to GamesRadar+ throughout Summer season Sport Fest 2025, SmektaÅ‚a walked us by means of Dying Gentle’s messy historical past with weapons and pew pewing.
SmektaÅ‚a (half-) joked that “if Dying Gentle and weapons have been on Fb, their relationship standing can be, ‘it is difficult’.”
He defined that Techland acquired numerous suggestions from folks taking part in the unique Dying Gentle and asking “why did you even hassle to have the weapons” in such a melee-focused sport, and so “in the second, we did not.” However then, naturally, “the very first thing we heard after the discharge [of Dying Light 2] was ‘however, the place are the weapons?'”
Future Dying Gentle 2 updates would ultimately add weapons, regardless that this introduced a singular “lore and narrative problem” as a result of “we even particularly put that on this planet constructing, within the lore, that there aren’t any weapons on this world.”
Though Techland by some means “managed to squeeze them in,” there are nonetheless fairly prevalent narratives on-line that weapons in Dying Gentle 2 are both not as viable as melee weapons or simply plain do not belong.
You possibly can in all probability perceive then that Techland determined to place an even bigger give attention to balancing firearm fight in Dying Gentle: The Beast. “For Dying Gentle: The Beast, we determined, ‘let’s give the gamers the weapons if they need, but in addition let’s give attention to the weapons in order that they actually really feel on par with melee fight when it comes to how bodily they’re, how brutal they’re, but in addition balanced they’re, so they do not really feel too overpowered.”
I genuinely really feel for the crew at Techland on this, as sure, the Dying Gentle sequence is constructed round fast-paced parkour traversal and, mainly, the comically grotesque slicing and dicing of zombies, notably towards the endgame when you can begin crafting wildly foolish killing machines that make mincemeat out of the undead.
Weapons have at all times felt somewhat misplaced, however with Techland making this public dedication to enhancing them, there’s cause to be longing for a extra balanced assortment of weapons total.
Techland introduced throughout SGF that Dying Gentle: The Beast is launching on August 22 throughout PS5, PS4, Xbox Collection X/S, Xbox One, and PC.