Techland’s Dying Gentle: The Beast launched final week and is, sources say, “a very good Dying Gentle recreation, and a positive open-world zombie recreation usually, filled with crunchy fight and easy however satisfying number-go-up loops”. Being a brand new videogame, it additionally has some bugs. Essentially the most dramatic of those look like issues with its day/night time cycle and climate system.
On the one hand, you have obtained rain falling inside buildings. I fairly like this one, myself. I grew up with 3D first-person video games that had barely magic precipitation. I used to get pleasure from wobbling backwards and forwards in entrances, making an attempt to coax the climate into following me in-doors. I truly really feel barely dissatisfied once I play a kind of fancy trendy shooters through which water bounces off corrugated metallic roofing because it ought to.
Alternatively, Techland say they’ve recognized some issues with the day-night cycle, inasmuch because it typically stops biking. This appears extra pressing, as a result of Dying Gentle: The Beast is a really completely different recreation at nighttime. You will have to fret about Unstable zombos who’re each resilient and inconveniently athletic, able to chasing you everywhere in the surroundings whereas making frightful gargling noises in your ear. A couple of Redditors report encountering Volatiles in blazing daylight. Others say they can not seem to progress their worlds past mid-morning, which does not appear fairly as harrowing.
Techland are engaged on a PC hotfix for these items, however say they should take their time testing the patch, as a result of these explicit points aren’t that frequent they usually do not need to screw up the rest. “We have already got a repair ready, however as a result of this bug solely seems in uncommon conditions, it takes quite a lot of further testing,” reads a submit on Steam from yesterday. “We’ll proceed these assessments over the weekend and most of Monday, and if no new occurrences of this situation seem, we’ll launch the hotfix to gamers straight away on PC. That is our aim.
“If, nonetheless, we nonetheless spot any occurrences of the bug, we would want to return, modify the repair, after which re-test it once more,” the builders warning. “Thanks on your endurance. We all know these points are irritating to those that expertise them, and we’re doing the whole lot we are able to to ship a steady answer as quickly as attainable.”
As is custom, Techland’s guarantees have met with an avalanche of feedback telling them that they are prioritising the incorrect fixes. Some individuals are mad in regards to the body fee, others complain about getting caught in falling animations and quests not progressing. It would not appear to be there are any catastrophic issues with the present PC construct, however I am eager to listen to your ideas, as ever. As for myself, I’ve performed about three hours of Dying Gentle: The Beast, together with half-hour of preview time, and I believe that is most likely sufficient for me. I like scampering over roofs however I simply cannot be arsed re-killing zombies any extra.
