This weekend Bungie revealed Marathon’s sci-fi-fueled gameplay to the world. The studio, celebrated for its elegant first-person gunplay and ever-expanding gameplay, is venturing into the extraction-shooter style when the sport launches on September 24. The Marathon premise is straightforward and engaging: load up your Runner with invaluable gear, compete with different gamers to safe extra loot, and threat all of it attempting to extract with all the products.
I had the chance to meet up with Marathon Sport Director Joe Ziegler scorching off the heels of this reveal, diving deeper into the main points round Bungie’s subsequent sport. We cowl numerous floor, together with Bungie’s method to a brand new style, tapping into the facility of PS5, the sport’s daring artwork fashion, and extra.
Tim Turi: Congratulations on the massive gameplay reveal! How are you and the staff feeling following the occasion?
Joe Ziegler: It’s fairly thrilling. The time period I’ve been utilizing so much is “nerve-cited.” It’s a labor of affection we’ve been engaged on for just a few years now, and that positively comes with the fervour that we’ve poured into it, iterating with our audiences, and this want to supply one thing wonderful to play and to see.
Having it contact actual gamers’ fingers for the primary time is thrilling, as a result of we do that to excite and entertain them in wonderful methods, but additionally nerve wracking. , you query plenty of selections you made. You’re actually hoping that each one the issues that you just’ve considered are actually what gamers care about. And we really feel like we’re there, however we’re actually excited to see what gamers should say.
Throughout the improvement of Marathon, have been there particular moments or experiences that made the Bungie staff understand it was onto one thing particular?
So a lot of them are these unpredictable moments. Moments the place you thought one factor was going to occur, however one other factor occurred. In our sport, you’re touring to this mysterious world the place hazard may lurk round each nook. Generally you flip a nook and also you’re nose to nose with the United Earth House Council (UESC), these actually brutal and harmful opponents inside our sport. Or generally you’re simply traversing throughout the map and bullets are whizzing by from one other crew that has seen you. And a few of these moments get extraordinarily thrilling, since you don’t suppose you’re going to make it out of it, and also you flip the tables, otherwise you simply barely eke by, and you discover your means out to the exfil. Whenever you get out, you’re simply shaking with an superior depth that you just’re going to recollect for a very long time.
What’s the backstory behind the title “Marathon?”
Within the authentic (1994) sport, “Marathon” is the title of the colony ship despatched out from Earth by the UESC. They despatched it previous the reaches of our photo voltaic system to ascertain the primary colony on a system referred to as Tau Ceti. And so the UESC Marathon is type of a bizarre ship constructed into an asteroid-like moon, after which despatched out to make the lengthy journey. …in case you have been to make me guess, I’d assume that “Marathon” refers to the truth that it was a 500-year journey, and was an applicable title for a really, very lengthy dedication of journey.
We’re utilizing the Marathon title [for this new 2025 game] due to the legacy of the IP. We’re taking plenty of these acquainted IP parts, the UESC Marathon ship as effectively, and bringing it to gentle in modern-day. We’re reinterpreting plenty of issues, however there are plenty of acquainted parts as effectively, such because the ship and Tau Ceti, that I believe followers from the previous will actually get pleasure from seeing.
Bungie is known for its pitch-perfect gunplay. How do you go about being true to that legacy whereas making Marathon’s FPS motion really feel like its personal factor?
A whole lot of it comes from the character of the sport and the forms of selections that you really want gamers to be making and the way you need them to make these selections. This sport could be very a lot about survival. And in survival-style video games, plenty of the stress is on you to handle sources, be adaptive, and be situationally conscious. What we’re doing with our gunplay and our programs is we’re taking plenty of that acquainted motion base that gamers actually get pleasure from, and we’re including intense survival layers on high. For instance, you don’t regenerate well being robotically in a short time, however you might have consumables that enable you to heal. A part of that’s to create moments the place you make selections to both go into battle or fall again. It’s a must to take into consideration the sources that you just’re carrying.

Do you might have a message for any gamers inquisitive about extraction shooters, however are a bit nervous or intimidated by the chance/reward?
I’ll positively say that this sport is difficult and intense, nevertheless it’s very rewarding. As you study it you’ll really feel your self creating survival expertise that you could be not have skilled earlier than, that start to make you are feeling masterful. We’ve got additionally designed this sport to really feel actually pure on controllers as effectively. There are plenty of PC extraction shooters the place mouse and keyboard are a bit bit extra frequent, and so in designing for that what we’re attempting to do is get the interface and gameplay finickiness out so you possibly can play it naturally. We would like you to have the ability to concentrate on adapting and studying these survival expertise to tug off memorable runs.
Clearly gamers are risking their invaluable loadouts in a given match. Are you able to inform us about any persistent development parts?
We need to make certain the gamers really feel like they get one thing for his or her time spent in each match. A few of that’s going to be experience-based. For instance, leveling your runner degree in any given season. A few of that might be associated to upgrades offered by factions. As you collect supplies or get currencies, you’ll have the ability to enhance a few of your general character stats. So that you may get a bit bit extra stamina, otherwise you may have the ability to loot packing containers a bit bit sooner. A few of it would additionally enhance the choices that you need to buy from an in-game merchandise retailer referred to as the Black Market. You need to use the foreign money you gather in sport to buy totally different weapons, implants, and upgrades primarily based on what you unlock inside that improve tree. In order you play the sport you’ll see plenty of your choices develop.
What methods is Bungie benefiting from PlayStation 5 know-how for Marathon?
We positively have haptic help for [DualSense wireless controllers], which is fairly enjoyable while you get into a few of these gunfights and you are feeling suggestions in your fingertips. We’re additionally supporting the Tempest 3D Audio engine, so that you’re going to listen to plenty of immersive audio.
As well as, plenty of the rendering know-how on the PS5, and particularly on the PS5 Professional, is basically superior. So we’re planning some superior utilization of PSSR (PlayStation Spectral Tremendous Decision), and a few further help in upscaling and determination. So when you’ve got a PS5 or PS5 Professional you’ll be pleasantly shocked by how we ship on the console.

Marathon’s artwork fashion is just not fairly like the rest on the market proper now. Are you able to stroll us by what makes it so placing and distinctive?
Our aesthetic is vastly impressed by graphic design and plenty of fashionable product design trappings. However I believe what actually units us aside is each time I have a look at a [Marathon] picture, I am going, “I believe I perceive it,” or “I believe I don’t… however I actually prefer it.” There’s one thing actually engaging about visuals that look so daring and graphic like one thing you’d see in print but additionally pulled onto the display screen and combined with this technological sci-fi shaping. That, and likewise put in opposition to a really natural background and the distinction of all this stuff actually pops.
It’s a mix that I don’t suppose we’ve seen plenty of earlier than, and we’re actually excited by it, as a result of it creates all these visible contrasts and conflicts that go collectively to assist the tone of the sport, which is basically about paranoia. It’s about depth. It’s about not understanding the reality , searching for to search out it, and continuously being wrapped right into a rabbit gap of knowledge. You don’t know what’s true or false. So all these issues type of come collectively actually properly by the artwork fashion as effectively.
Is there the rest you’d like to verify the PlayStation viewers takes away from this large reveal?
In the event you’re an individual who actually enjoys stepping into survival experiences. In the event you’re an individual who actually enjoys testing your mettle with different gamers inside that area attempting to do the identical. And in case you’re a participant who actually, simply desires to go on an exhilarating journey that you just by no means know the end result of… I believe that is going to be a sport for you. Particularly as a result of we’ve targeted a lot on making this an expertise that interprets throughout platforms very well. I’m particularly excited to see PlayStation gamers are available in and expertise the style and our providing inside it. We’ve poured plenty of ardour and love into [Marathon], and we’ve performed it so much, and we performed so much for enjoyable too. So we’re excited to have them be a part of our group, present us what’s good, and present us how good they are often.
Marathon launches September 24 on PS5, Steam, and Xbox Collection X|S.