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Wednesday, October 1, 2025

Bevy 0.17 Launched – GameFromScratch.com


The open supply data-driven, Rust language powered sport engine (framework) Bevy simply launched Bevy 0.17. This launch comes practically half a 12 months after the April 2025 Bevy 0.16 launch. This launch provides some thrilling new eye sweet together with a model new raytracer, DLSS help and extra. On the coronary heart although most of the new options are paving the way in which for the upcoming Bevy Editor, akin to the brand new Feathers UI layer.

Spotlight options of Bevy 0.17 embrace:

  • Bevy Solari – Raytraced Lighting (Experimental): Bevy now has work-in-progress help for beautiful, bodily life like real-time lighting. Many limitations apply, however boy is it fairly.
  • Improved Observers / Occasions: Observers have been wildly well-liked, providing customers a versatile means to answer occasions with little or no boilerplate. We’ve cleaned up the Observer and Occasion APIs, made them much more versatile, and improved their documentation!
  • Headless Bevy UI Widgets (Experimental): A brand new work-in-progress headless UI widget library, offering baseline widget performance to construct on high of.
  • Bevy Feathers – Widgets for Tooling (Experimental): An opinionated set of tooling-focused widgets constructed on high of our headless widgets. We’re nonetheless constructing this out, however you possibly can play with it proper now!
  • Rust Hotpatching: Bored with ready for Rust to recompile whereas prototyping? Bevy now has an preliminary integration of subsecond by Dioxus, permitting you to choose into hotreloaded Rust code with out restarting your program. That is at the moment restricted to Bevy ECS techniques, and has some limitations.
  • Mild Textures: Now you can use textures to artistically modulate the depth of sunshine.
  • DLSS: On Nvidia RTX GPUs, Bevy now helps Deep Studying Tremendous Sampling (DLSS) for anti-aliasing and upscaling.
  • Tilemap Chunk Rendering: A brand new performant strategy to render tilemaps in chunks … that is our first step in constructing out Bevy’s built-in tilemap system.
  • Internet Belongings: Bevy’s asset system now helps loading property from http and https URLs.
  • Replicate Auto-Registration: When reflecting sorts, you not must manually register them in your apps.
  • Body Time Graphs: A brand new built-in widget to debug body occasions in working Bevy apps.
  • UI Gradients: Bevy UI now helps background and border gradients.
  • Raymarched Environment: Bevy’s procedural ambiance now has a raymarching mode for extra correct lighting.
  • Digital Geometry BVH Culling: Bevy’s digital geometry system is now a lot quicker due to BVH culling.

Key Hyperlinks

Bevy Homepage

Bevy 0.17 Launch Notes

Bevy GitHub Repository

Bevy Discord Server

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You’ll be able to be taught extra in regards to the new Bevy 0.17 launch and see the brand new raytracing, DLSS and Feathers UI in motion within the video beneath.

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