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Monday, June 23, 2025

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Completely we do. It’s tremendous uncommon to ship forward of schedule and we really don’t even need that – we need to be on time in order that the advertising and marketing schedule goes to plan. As a substitute of ending early and occurring trip, we normally take that extra time to tackle and end out lower-priority duties. Any extra time within the schedule is the place we slot in duties like sprucing numerous points of the sport, iterate and make issues extra enjoyable, sand a number of the rougher edges off, repair frustration factors, end extra content material, and so forth.

Good news, everyone!ALT

As I’ve talked about, there’s by no means any scarcity of labor to do on a sport venture. What gamers get once we ship a sport is what we had time within the schedule to complete. Any given dev process, huge or small, has a precedence. The very best precedence duties are probably the most important to get finished and are at all times tackled first. Low precedence duties solely get consideration when all the upper precedence stuff has been completed or all larger precedence work is at present blocked. If we’re forward of schedule, meaning the excessive precedence stuff will get completed and we will both construct extra content material or we will polish the present stuff with that additional time.

Holstering a pistolALT

I’m really doing this sort of stuff at work this week. I completed all my larger precedence duties for this milestone quicker than anticipated, so I’m utilizing this additional time so as to add some useful extra debugging instruments for others and sprucing the content material I’ve been engaged on. This could, in flip, empower different designers in a while to do their work quicker, resulting in much more time financial savings down the highway.

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