Through the years, we’ve seen some spectacular micro-games that make good use of some parts, possible popularized by a extremely profitable little recreation referred to as Love Letter. Air, Land, and Sea: Critters at Warfare is one other recreation that makes use of only a small quantity of playing cards, taking two gamers to the three theaters of battle to battle it out head-to-head. This version is a re-theme of the sport Air, Land, & Sea, however so far as I’m conscious the foundations for this model are the identical.
Air, Land, and Sea: Critters at Warfare is a two-player lane battler with a listed playtime of 20 minutes.
Gameplay Overview:
Three massive playing cards are positioned horizontally between gamers, denoting the theaters of battle: air, land, and sea—however not essentially in that order. Every participant is dealt a hand of six playing cards. Each card matches one of many three theaters and can have a listed energy of 1-6. Gamers alternate turns, enjoying a single card to an identical theater. Alternatively, a card could be performed facedown with a energy of two to any theater. Most playing cards have a listed means that can enable gamers to change the foundations not directly, maybe to flip a card or transfer a card from one theater to a different.
A spherical ends when either side have performed all of their playing cards, or when one facet chooses to give up. The participant who controls probably the most theaters on the finish of the spherical scores quite a few factors: 6 if all playing cards had been performed and nobody surrendered early, however fewer factors are awarded to the winner relying on when the loser selected to forfeit the spherical. The playing cards are then shuffled and re-dealt and a brand new spherical begins. A participant wins as soon as they’ve 12 factors.

Sport Expertise:
Whereas I discussed Love Letter within the intro, this recreation has nothing in widespread with that one besides a small variety of playing cards (18, to be exact). The sport I might truly relate it to is Battle Line from Reiner Knizia, as gamers are evaluating playing cards in opposition to their opponent’s playing cards in the identical lane. This one is totally different although—somewhat extra simplified as you’re solely making an attempt for the upper sum. Nevertheless, complexity is launched by way of the cardboard talents, which elevates this expertise from a easy recreation of battle, to one thing extra strategic.

Whereas luck elements into the playing cards every participant is dealt, what card you play and once you play it completely issues, and the way you reply to your opponent’s performs can have a huge impact. There may be room for sneak maneuvers and misdirection. Typically a spherical is determined by that final card a participant is holding—possibly they’re at the moment dropping, however they play a card that provides +3 energy to all adjoining theaters, or one that reinforces their facedown playing cards from a energy of two to 4! In different cases, if victory is nigh unattainable, you might have the choice to again down early so your opponent scores fewer factors and you may reside to struggle one other day, maybe turning the tide in your favor.
Whereas most video games in my expertise lasted a bit past 20 minutes, they didn’t fairly drag on. Play is generally snappy, however there are cases the place you’ll mull over your flip for a short time, calculating your odds of victory and your greatest subsequent transfer. So far as replay worth, I feel it’s respectable right here. Repeat performs definitely lend familiarity with the playing cards, serving to you make extra knowledgeable choices, however the way you craft your technique and play a spherical is set by how one can make use of the distinctive set of playing cards you’ve been dealt. Whereas I like that tactical side of the sport, gamers who prefer to type their technique upfront would possibly really feel annoyed or on the mercy of the playing cards.

Remaining Ideas:
Air, Land, and Sea: Critters at Warfare is an efficient little recreation to take a seat all the way down to as a warm-up or wind down for recreation night time, or once you simply need to squeeze in a fast match on the finish of an extended day. It’s not teeming with depth and technique, however the determination area it manages to current with a restricted quantity of playing cards continues to be spectacular. You don’t typically get dealt a straight-up horrible hand, however having the choice to again out early to chop your losses is a small boon if it does occur, even when it’s the much less enjoyable choice. I feel gamers who get pleasure from a quick, move-and-counter-move tactical recreation expertise will get pleasure from this one.
Remaining Ranking: 3.5 stars – Johnny, get our gun, the critters are coming!
Hits:
• A lot of technique for a small recreation
• Enjoyable look and nice artwork
• Fast, tactical gameplay
Misses:
• Can get dealt an unfortunate hand
• Solely a lot room to plan forward
• Surrendering early is anti-climactic