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Saturday, December 13, 2025

AAA lets indie video games take massive dangers, says The Binding of Isaac creator Edmund McMillen, then “the mainstream grabs what labored” and “cashes in” the “secure manner”


Edmund McMillen thinks mainstream video video games unashamedly borrow concepts from riskier, extra formidable indie video games – and because the designer behind indie hits Tremendous Meat Boy, The Binding of Isaac, and the upcoming tactical RPG Mewgenics, he is coming at this with expertise.

He shares his ideas in a current Reddit AMA, responding to a fan who wonders, “It appears like there’s by no means been a greater time to be into indie gaming, do you assume devs have been feeling the identical manner? Or does that lingering sense of unsustainably that plagues the AAA trade affect indie devs as nicely?”

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