16.4 C
New York
Saturday, April 26, 2025

Rust BEVY Recreation Engine Model 0.16 Launched – GameFromScratch.com


The Rust powered open-source Bevy recreation framework simply launched Bevy 0.16, coming 5 months after the launch of 0.15. The Bevy 0.16 launch had 261 contributors and 1244 pull requests.

Spotlight options of Bevy 0.16 embody:

  • GPU-Pushed Rendering: Bevy now does much more rendering work on the GPU (the place doable), making Bevy dramatically quicker on large, advanced scenes.
  • Procedural Atmospheric Scattering: Simulate practical physically-based Earth-like sky at any time of day at a low efficiency price.
  • Decals: Dynamically layer textures onto rendered meshes.
  • Occlusion Culling: Enhance efficiency by not rendering objects which can be obscured by different objects.
  • ECS Relationships: One of many hottest ECS options is lastly right here: permitting you to simply and robustly mannequin and work with entity-entity connections. Some caveats apply, however we’re excited to get a easy and sturdy answer to customers at present.
  • Improved Spawn API: Spawning entity hierarchies is now considerably simpler!
  • Unified Error Dealing with: Bevy now has firstclass error dealing with help, making it simple, versatile, and ergonomic, whereas additionally making debugging simpler!
  • no_std Assist: bevy itself and a ton of our subcrates not depend on Rust’s customary library, letting you utilize the identical engine on all the pieces from a contemporary gaming rig to a Gameboy Advance.
  • Quicker Remodel Propagation: We’ve dramatically improved the efficiency of rework propagation for extra objects directly, particularly if they’re static.

Key Hyperlinks

Bevy Homepage

Bevy 0.16 Launch Notes

Bevy GitHub Repository

You possibly can be taught extra concerning the Rust powered Bevy recreation framework/engine within the video beneath.

Related Articles

LEAVE A REPLY

Please enter your comment!
Please enter your name here

Latest Articles