In the event you’ve been following the information saga of Disco Elysium and its religious successors, there’s an opportunity you’ve seen a selected picture of Hopetown, the would-be Disco successor from Longdue Video games.
It’s what appears to be like to be a screenshot exhibiting the principle character partaking in fairly Disco Elysium-looking dialog with an outdated girl surrounded by pigeons, aptly-named Pigeon Girl Prudence. Strains like “I might relatively lick the bin [knock the bread from her hands]” and “Yeah, feed the plenty! So let it’s performed. EAT UP, SKY RATS! (Take the bread)” are amongst what may be mentioned. The display’s been dissected with surgical precision by Disco followers such as you and I, all asking one foremost query, the principle query all of those studios have confronted: does this really feel worthy of being thought of Disco-y?
“Main as much as the Kickstarter, it is actually laborious to get that message out to say, ‘This is what we’re about, this is what the sport goes to be, this is why you have to be excited about it’,” Hopetown narrative director Grant Roberts tells me. “We had a picture that was exhibiting a pattern, like an instance dialog within the sport. The unique goal with that was for it to stay on the Kickstarter web page [and say] right here’s what this appears to be like like.
“Earlier than it, there’d [be a bit] speaking about all of the methods the dialog system goes to work, afterwards [a bit] speaking about a few of the expertise, and within the center right here’s this [image]. However that picture was additionally used for promotion, for advertising and marketing, and so the primary instance of the writing of Hopetown out on this planet is mainly this – it wasn’t a screenshot it was mainly nonetheless an idea picture [showing] this is what a dialog would seem like. Is that one of the best illustration of what the writing goes to be in the end [in] what we ship?
“Most likely not, however we cannot be capable of get to that time of ‘this is what the writing goes to be, this is why you must contemplate backing us or contemplate becoming a member of us on this journey’ till a lot later. So, we’re contemplating doing issues like Early Entry. We’re contemplating doing one thing like a demo to provide individuals an thought of what they could possibly be entering into, however till we get to that time, all we will do is present you the kickstarter and present you what else is on the market.”
Roberts doesn’t blame people for dissecting that picture (and Hopetown’s different advertising and marketing and promo materials) to the extent they’ve. “It has been concurrently laborious and never,” he says. “After we’re making a sport that is so clearly impressed by this legacy of CRPGs as much as and together with Disco Elysium, when individuals take a look at one thing like that – and I’d do the identical factor – what I’ve in my head is my reminiscence of probably the most wonderful moments from these video games. Once I’m evaluating that to an idea picture that’s styled as a screenshot, as a result of that’s the part of improvement that we’re in proper now, nothing goes to carry as much as that degree of comparability, that degree of scrutiny. I am on no account saying that it is unfair for individuals to make that comparability. We put it on the market, choose it for what you’ll.”
Roberts joined Longdue as narrative director on Hopetown in October 2024, which means he’s solely been within the publish for roughly 5 or 6 months. He tells me he was “one of many first individuals [brought on] full-time within the firm”. By that point, as detailed in an intensive report from IGN in November final 12 months, former ZA/UM builders Argo Tuulik and Dora Klindžić had already parted methods with CoGrammar, the corporate tech entrepreneur Riaz Moola based Longdue by way of. This resulted in a dispute over launch contracts that led to a court docket case which left Tuulik and Klindžić going through a six-month wait earlier than commencing work on the kinda Disco Elysium religious successor studio they’d since introduced, Summer time Everlasting.
What Roberts and Hopetown technical lead Piotr Sobolewski inform me of the sport’s improvement up to now appears very a lot to mirror the impact you may count on such a scenario to have on a sport’s improvement.
“Once I began,” Roberts says, “There had been a bit bit of labor performed on an authentic idea, earlier than I acquired there slash proper as I acquired there. However quite a lot of that work – the setting, the principle character and stuff – has all been made out of date by the work that we have been doing since then. So, there’s nonetheless a kernel of what was there within the authentic idea, however it was the seed of an thought mainly, and now over the previous few months it is grown into what you will see on the Kickstarter.”
“The people who find themselves right here early on, being ex-ZA/UM individuals, they had been obsessed with particular themes and particular settings and particular time durations and particular issues that would occur on this planet,” he says barely later in our dialog, “As they moved away from the studio and different individuals began to return in, whereas we’re nonetheless extraordinarily obsessed with making one thing true and making one thing nice and placing our blood and our ardour into it, the issues that had been initially explored, that setting and people themes, they’re – not that they are much less fascinating to us, however they’re another person’s themes, another person’s passions. With the dev staff because it stands now, now we have totally different passions, and we’re making a sport about one thing totally different.”

So, the kicker. What’s the sport about because it presently exists? Effectively, it casts you as a rogue journalist in a Northern English mining city that’s “steeped in corruption and energy performs”. The journalist a part of the equation has a direct hyperlink to Roberts’ previous.
“I used to be a journalism main for some time in faculty, again within the olden occasions,” he tells me. “I used to write down for a online game journal, Subsequent Era journal again within the late 90s, so I’ve acquired a little bit of a journalism background. There are different individuals on the staff who’ve journalism backgrounds, different individuals’s households who’ve had backgrounds in journalism. We’re speaking to all of them in regards to the craft of journalism about what it meant to be a journalist throughout [certain times], what it means to be a journalist in fashionable occasions, what it is going to imply to be a journalist in [Hopetown’s] world.”
He brings up the present state of the occupation, how a lot issues have modified for it in current occasions with “quite a lot of extra conventional journalistic endeavors, not having the help each from the general public or from benefactors”, and the necessity for a “strong” press in 2025, when the world is present process a “typically gradual, typically fast slide into authoritarianism”.
In the meantime, he says that making a fictionalised city within the north of England being the setting is one thing that Longdue’s artwork director has been trying into visible reference-wise. “The north east of England and the Yorkshire space is the place I feel we have seemed for inspiration. The vibe up there, or at the very least the vibe across the time interval that we’re [for inspiration], in addition to a few of the visuals.”
Roberts’ staff additionally plan to make use of the true world UK’s lengthy historical past of coal mining to “assist inform the sport”. “Not that we wish it to be dry or a historical past lesson or a documentary or something,” he says, “however we’re setting it in a world that [you] will recognise on goal, so we will dig into that stuff, so to talk.”

Then again, each Roberts and Sobolewski cleared up one factor that the sport gained’t contain: generative AI. Some hypothesis about this had been ignited by Sobolewski’s LinkedIn profile, which cites his Ph.D qualification in AI, in addition to a number of roles involving the tech.
“That is my different ardour subsequent to sport improvement,” Sobolewski responds once I deliver this up, “however I am not mixing these two at Longdue. These are issues which can be my private stuff that I am doing for a dwelling, and for my very own private development. I am not shy about it and never hiding something. Sure, I’m an AI advisor for numerous firms. For me, I feel consuming artwork is type of like consuming meals, and if it isn’t performed by a human, it would not have soul. It is type of like consuming plastic.
“I feel that AI is nice as a result of it understands human language and might flip unstructured knowledge into structured knowledge, so it might probably really extract some info from paperwork, and many others,” he continues, “I do not assume AI needs to be used as a substitute for human creativity. I do not assume it is a good path.”
“Our writing is from writers in every little thing that we put out,” Roberts provides, “Our artwork is from artists, and that can proceed to be the case. Even when we needed to make use of generative AI to make content material for the sport – which we do not – the expertise is not there to tug off good writing. It will write dialogue that appears like good writing, however the individuals who admire good writing can inform the distinction.”
The narrative director, in the meantime, has a CV that’s not attracted as a lot consideration from Disco followers. All through a protracted profession in sport dev, he’s labored as a author on the likes of Bungie’s Future 2 and Rocksteady’s Suicide Squad: Kill The Justice League. He tells me that having seen how the event course of works at giant studios on triple-A initiatives like these has helped give him “a extremely zoomed-out view into how one can do it nicely, whereas nonetheless leaving room for that keenness” that he’s making use of to the smaller-scale Hopetown.
“It was nonetheless actually satisfying to search out new tales to inform with characters that folks already liked and the worlds that folks already liked,” he provides by way of how incorporating the non-public into writing can differ between bigger video games with established lore and a brand new IP like Hopetown. “However with the ability to construct one thing new, a brand new world with new characters that folks will love is, I feel, thrilling differently.”

On the finish of the day although, as that aforementioned non-screenshot has confirmed, this freedom for Hopetown is coming with one measuring stick Longdue has taped its sport to. For higher or worse.
“There’s quite a lot of ways in which it is going to be related and quite a lot of ways in which it is going to be totally different,” Roberts says once I ask him immediately how Hopetown will set itself other than Disco Elysium. “We’re not particularly honouring the legacy of anybody sport, it is extra in regards to the historical past of the style. Whereas we did use that messaging early on, primarily based on the people who had been engaged on that early idea who’re not with the corporate it made sense to say that it was a religious successor.
“So, there are elements of Disco Elysium that we’re impressed by and that we wish to make on this sport. Psychological complexity and storytelling, that’s clever and fashionable and mature, however not in a darkish and gritty method, however like an grownup method. Actually monumental, vastly impactful conversations with characters within the sport, each inside and outdoors of your head. Disco impressed us quite a bit in these methods, and quite a lot of video games over the previous few a long time have seemed like Disco, they have this digicam perspective, both isometric or diametric, or nevertheless you wish to consider it. We will seem like that, we will have conversations with ranging dialogue and with expertise that can converse up throughout conversations, and that can information you throughout conversations.
“So, it’s for individuals who – I feel the opposite day I described it as – when you like Disco Elysium, you then’re most likely going to love Hopetown. And when you did not like Disco Elysium, you then may like Hopetown anyway.”