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Saturday, March 15, 2025

NESFab Programming Language – GameFromScratch.com


NESFab is a “new” programming language for a really outdated platform, the Nintendo Leisure System. It offers a C-like programming language however provides nearer to meeting stage efficiency. In reality NESFab claims to be the quick compiled programming language for the NES {hardware} (together with the 6502 processor). NESFab is an open-source GPL 3 based mostly challenge.

Strengths and weaknesses of NESFab from their documentation:

NESFab is a statically-typed, procedural programming language for creating NES video games. Designed with 8-bit limitations in thoughts, the language is extra ergonomic to make use of than C, whereas additionally producing sooner meeting code. It’s simple to get began with, and has a helpful set of libraries for making your first — or hundredth — NES recreation.

2.1. Strengths of NESFab

  • Efficiency is mostly superior to C and all different compiled languages.
  • Mapper banks are dealt with robotically and scale up with out fuss.
  • Multi-byte and fixed-point arithmetic is effectively supported and easier than different languages.
  • The compiler is well configured, without having advanced construct techniques.
  • Some asset loading is built-in. There are much less steps to get your concepts onto the display.

2.2. Weaknesses of NESFab

  • NESFab code is barely appropriate with the NES. It can not compile to different techniques.
  • Solely a choose variety of cartridge mappers are supported.
  • Though NESFab efficiency is sweet, writing meeting by hand can clearly surpass it.
  • NESFab isn’t as tried-and-true as different languages. They’re doubtless bugs and lacking options.

Key Hyperlinks

NESFab Homepage

NESFab GitHub

NESFab Documentation

NES Growth Wiki

You may be taught extra about NESFab within the video beneath.

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