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Saturday, March 15, 2025

Civilization 7’s Random Map Generator Nonetheless Wants Some Work


Civilization VII is a splendidly engrossing sport and a worthy successor to the sequence’ lengthy historical past, however there may be some particular room for enchancment. Followers have already begun noticing odd quirks in how the sport’s random maps are generated, which is not nice, contemplating these video games are supposed to be infinitely replayed and that its official launch was lower than every week in the past.

On Reddit, a fairly stark instance was posted, and the issue seems to lie with a number of the sport’s new mechanics, particularly these meant to simulate the sensation of discovery within the Exploration Age (thanks, TheGamer). The default map is a preset referred to as Continents Plus, and it seems to be the worst offender, however Fractal and Archipelago maps additionally undergo.

Generally, shear traces will merely reduce off land plenty. As well as, the island chains meant to separate civs (the brand new Distant Lands mechanic) from each other take the type of predictable, vertical strips, protected harbours from the deep ocean tiles that require particular tech to navigate safely.

These oddities and others persist throughout map presets and, finally, aren’t actually a dealbreaker. Nonetheless, when you see it, it is exhausting to not discover, and we hope developer Firaxis will make adjustments to the random seed generator that often helps to maintain the expertise contemporary, even years after launch.



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