I am growing a board sport in Unity and going through a problem with picture readability. The board consists of a number of nodes, every displaying a 480×600 px picture. Nevertheless, these photos seem blurry and unreadable within the Recreation view, particularly when the sport window is scaled.
Setup Particulars:
Recreation preview decision: 16:9 at 1X scale
Digicam setup: High-down orthographic, capturing the complete board
Picture readability problem: Photos look sharp in exterior picture viewers however change into blurry in Unity
Scaling problem: The blurriness worsens if I resize the Recreation view
What I’ve Tried:
Setting texture sort to Sprite (2D and UI)
Adjusting Filter Mode to Level (No Filter)
Disabling Mip Maps in texture import settings
Setting Compression to None
Making certain the Canvas Scaler is ready to “Scale With Display Measurement” (if utilizing UI)
Matching the picture RectTransform measurement with the precise decision
Regardless of these makes an attempt, the photographs stay blurry. What may very well be inflicting this, and the way can I guarantee sharp, crisp photos for my board sport nodes? Any recommendation could be enormously appreciated!
I’m very new to Unity and it’s my first sport, hoping to study new issues within the course of however I’m caught at this, please assist.
Thanks prematurely! 😊