The Godot sport engine simply bought a protracted awaited new default theme. Primarily based on PassiveStar’s minimal theme I’ve personally been utilizing since April of 2024. It was up to date to model 2.0 earlier this yr, however this time it’s completely different. Re-implemented in C++ it’s at the moment out there within the Grasp department.
Particulars of the launch from PR #111118:
Is with nice pleasure that I current you, Godot’s soon-to-be new default theme!
It is a 1:1 port of @passivestar‘s Minimal Theme, with himself additionally serving to us behind the curtains with a purpose to facilitate the porting work. The editor font used is now Inter, and the brand new theme additionally modifications the editor’s base coloration and accent. Whereas the blue tint had grow to be a staple of Godot’s look over the previous years, it brought about points comparable to distorting the perceived white steadiness of the viewport. Switching to a impartial grey resolves this.
However for individuals who nonetheless appreciated the older look higher, fret not, As the outdated theme and coloration preset continues to be out there, so that you can decide! They are often accessed by selecting “Basic” within the
interface/theme/fashionandinterface/theme/presetsettings.Whereas this PR is in a merge-able state, some small issues nonetheless must be labored on:
Suggestions is greater than welcome, however please, maintain it civil. Subjects involving theming and design are very subjective, so the extra goal info you possibly can present about your points the better it is going to be to deal with them in future PRs.
You’ll be able to see the brand new theme in motion within the video under. When you want to test the brand new theme out your self it’s good to construct it from supply code or await the Dev3 launch (most probably).
