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Thursday, October 9, 2025

CryEngine 5.7 Neighborhood Version Launched – GameFromScratch.com


Issues over at Crysis have been slightly rocky the previous couple of years and their recreation engine CryEngine has definitely been a casualty. We lately lined the woes of CryEngine builders in our “What Occurred to CryEngine?” characteristic earlier this yr. Effectively it appears a neighborhood of CryEngine customers have determined to take issues into their very own fingers and have created CryEngine Neighborhood Version, mainly a patch for CryEngine 5.7 LTS with a number of new options, bug fixes and enhancements.

They’ve simply launched CryEngine Neighborhood Version 1.0:

Launch Highlights

  • Full Display screen Shaders – Launched assist for customized full‑display screen submit‑processing shaders, enabling builders to implement distinctive visible results throughout your complete body.
  • Comics Instance Shader – Added a stylized shader instance that demonstrates comedian‑ebook type rendering, serving as a reference for customized creative results.
  • Vibrance – New vibrance management permits fantastic‑tuning of colour depth instantly by means of CVars or the Atmosphere Editor.
  • Texture Sharpening – Added texture sharpening with float precision for improved readability. Works together with international sharpening for fantastic management.
  • Enhanced Rain – Improved rain rendering with extra pure interplay and visible constancy.
  • Sandbox Kinds Choice – The Sandbox Editor now helps loading customized .qss types, permitting full UI customization.

Launch Notes

Rendering

  • Full Display screen Shaders: Added assist for consumer‑outlined full‑display screen shaders, enabling superior submit‑processing workflows.
  • Comics Instance Shader: Included a brand new instance shader showcasing stylized, comedian‑impressed rendering strategies.
  • Vibrance: Carried out vibrance adjustment by way of r_Vibrance CVar and Atmosphere Editor integration.
  • Texture Sharpening: Launched r_TextureSharpening CVar for per‑texture sharpening. Requires r_Sharpening > 1 to activate.

Graphics Fixes

  • DX12 Shadow Freeze Repair: Resolved a difficulty the place shadows would freeze beneath DirectX 12.
  • Normals on Glass Shaders Repair: Corrected regular map dealing with on glass supplies for extra correct reflections and lighting.
  • Merged Vegetation Shadow Repair: Mounted shadow rendering artifacts on merged vegetation property.
  • Decal Angle Primarily based Fading Repair: Adjusted decal fading conduct to correctly respect floor angles.
  • Flash Dynamic Texture Repair: Mounted a difficulty with dynamic texture updates in Flash/Scaleform UI.

They sadly don’t have permission to redistribute CryEngine itself, so you have to to obtain CryEngine 5.7 supply code and apply the patch your self. CryEngine Neighborhood Version is an open supply undertaking beneath the MIT license.

Key Hyperlinks

CryEngine Neighborhood Version Homepage

Discord Server

CE CE 1.0 Launch Notes

GitHub Repository

CryEngine Homepage

You possibly can study extra about CryEngine and the CryEngine Neighborhood Version undertaking within the video under.

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