(Genesys format is quickly evolving, and the content material of this reply could also be topic to vary with the factors listing. I’m additionally hardly an skilled in Genesys format, however I hope you’ll discover my strategies helpful, regardless.)
Background
The idea behind Genesys format’s level system is that energy playing cards like Pot of Greed now incur a possibility value of not enjoying as many pointed staples as different decks may, thereby fixing the imbalance brought on by the extra typical Superior format banlist, the place each deck, no matter energy stage, can play Pot of Greed have been it something however banned.
I have to first underscore the difficulties with enjoying Pot of Greed in Genesys, in addition to give some perception as to what constitutes a profitable gameplan these days. You might be virtually prevented from enjoying many sturdy methods with pointed staples (K9, Dracotail, Vanquish Soul, Crystron, and so on.); within the fashionable recreation, having a robust, core, constant recreation plan wins video games way more reliably than an unsearchable 3-of that pulls 2. Moreover, having a density of related non-engine (like Mulcharmies, Droll & Lock Chook, Infinite Impermanence, and different highly effective handtraps) tends to be extra highly effective recreation plan. Lots of a participant’s interplay occurs on their opponent’s first flip, in addition to their very own, and with out entry to highly effective handtraps, you can be at an obstacle.
If you have not already, Konami has written a sequence of glorious Weblog posts on Genesys that you just may discover helpful, the place they go into nice depth about their rationale in designing this format. In addition they appear to be maintaining a really wholesome sample of constant communication, so control that place!
Archetypes that may use Pot of Greed properly
That every one being stated, listed below are some methods that may use the benefit Pot of Greed generates in Genesys properly, in addition to being playable in their very own proper. Strictly talking, nearly each technique would profit from Pot of Greed, however what follows are decks that do not rely a lot on pointed playing cards to additional their recreation plan (once more, of which there are lots, so be at liberty to discover!).
In no explicit order:
- Radiant Storm. It is unclear whether or not Konami will launch an replace to the Genesys listing to account for the brand new playing cards within the recently-released (September 25/26, 2025) set Doom of Dimensions, however Radiant Storm is shaping as much as be a reasonably competent technique revolving across the traditional staple Mystical Area Storm, and Fast-Play Spells extra generically. Pot of Greed instantly solves among the shortcomings this deck is forecasted to have in Superior format, particularly, discovering sufficient of their Degree 3s (that are inherent summons you may swarm free of charge going first, and with a little bit of effort going second), in addition to discovering a wholesome amount of Fast-Play Spells to gas the Degree 9s and the Degree 6 (which summon themselves after you activate a Fast-Play Spell, and, since Krosea searches on summon, you’ll usually want a number of Fast-Play Spell activations). When doing analysis, you may discover folks discuss with this archetype by the “fanslated” identify “Magnifistorm”.
Good picks for 10 factors: 1x Forbidden Droplet for 10 factors (highly effective and versatile Fast-Play Spell), or 1x Guide of Moon with 1x Forbidden Lance (for 7 and three factors respectively), or 2 copies between Guide of Eclipse and/or Forbidden Chalice for five factors every (extra good Fast-Play Spells). - The Shark sequence has all kinds of extenders (Surfacing Huge Jaws, Abyss Shark, Dream Shark, Crystal Shark, White Stingray, and Silent Angler come to thoughts) which are good to attract off of Pot of Greed, and is comparatively unhit. Though Bahamut Shark is an 81-pointer (complemented by a 20-point Toadally Superior), the archetype nonetheless has plenty of sturdy endboard items, corresponding to LeVirtue Dragon (looking Advantage Stream, a 1-for-2 Lure), the Armored Xyz package deal (Xyz Armor Fortress), N.As.H. Knight (Fast Impact, non-target, non-destruction elimination, which you’ll then use to climb into CXyz N.As.Ch. Knight after which Quantity C104: Umbral Horror Masquerade for instance), Quantity 4: Stealth Kragen (a slight floodgate and non-target destruction), and Valiant Shark Lancer (a Fast Impact to pop a focused monster). Whereas it may not be a meta contender, you need to nonetheless see success which scales along with your potential to attract into Pot of Greed.
Good picks for 10 factors: 3x Astral Kuriboh (3 factors every for a complete of 9 factors), or 1x Tidal, Dragon Ruler of Waterfalls (for consistency) and 1x Astral Kuriboh (for 7 and three factors respectively)
- P.U.N.Ok. is one other sturdy, comparatively unhit technique. Though Emergency Teleport is properly outdoors of your price range (sitting at 40 factors), the deck is de facto constant and may push by means of interactions decently properly. Glorious starters like Noh-P.U.N.Ok. Ze Amin and Gagaku-P.U.N.Ok. Wa Gon complemented by a extra favorable density of archetypal extenders (because of Pot of Greed in addition to the opposite draw instruments the archetype natively has entry to) permits you to funnel into P.U.N.Ok. JAM Dragon Drive after which into Ukiyoe-P.U.N.Ok. Superb Dragon to catch opponents without warning. The good factor about P.U.N.Ok. is that it’s a pretty sticky archetype which will be fairly difficult to take away.
Good picks for 10 factors: Truthfully, this archetype is versatile sufficient that I would just advocate generic staples (see under).
Another archetypes I might advocate that I have no idea as properly: Mimighoul (flip archetype with no hits and tons of extenders), Artmage (a lot of extenders, and the Discipline Spell appreciates discard fodder), and Nekroz (ritual archetype with an honest toolbox, though plenty of generic Ritual assist playing cards are pointed).
Filling 10 factors generically
To fill 10 factors, proper now, listed below are some good choices (though it’s going to often rely on the precise deck being constructed, for an optimum construct):
- 2 copies between the 5-point handtraps (Ghost Ogre, Ghost Belle) for five factors every
- 2x Droll & Lock Chook, particularly in a extra aggressive setting
- 1x Forbidden Droplet for 10 factors
- 2x Guide of Eclipse for five factors every
- 1x Change of Coronary heart for 10 factors
- Hazard! monsters, that are extenders for decks that like their playing cards within the GY. Your selection of Nessie, Jackalope, or Tsuchinoko and one other Hazard for 10 factors complete, or 3 of the opposite Risks for 9 factors complete.
- 2 copies between Damaging Daruma Karma Cannon and/or Solemn Strike for five factors every for decks that would use a leg up going first