I’ve a cellular app that permits for youthful college students / youngsters to follow the multiplication tables.
2 x 2 = 4
3 x 2 = 6
To make the app extra encouraging, I’m planning so as to add some gamification in type of a reward system. The idea I got here up with are collectible animated stickers.
The present idea of those stickers is designed as follows:
- If you end a coaching spherical of a multiplication desk with < 3 errors, you unlock a sticker (e.g. a tiger sticker). The colour theme of the sticker will likely be both bronze, silver or gold, relying on whether or not you had 2, 1 or 0 errors.
- When you full the coaching spherical of the identical multiplication desk with decrease errors than earlier than, your sticker will get a coloration improve (bronze -> silver or silver -> gold).
- The stickers are grouped into collections. A set is completed (checkered flag icon) as soon as all stickers of that collections (tables 2 to 10) are completed on gold stage. Afterwards, the subsequent assortment is unlocked, and the brand new stickers of that assortment will develop into out there to gather by way of coaching rounds.
I’m now looking for experiences to judge this method.
Benefits of this method:
- it is easy, as there all the time is only one assortment lively
- it encourages to study all of the multiplication tables, as the subsequent assortment can solely be unlocked as soon as all stickers are collected on gold stage.
Disadvantages of this method:
- it doesn’t reward repeated good outcomes – upon getting the gold sticker for the two instances desk, you’ll not get any additional rewards for that multiplication desk in that assortment
- it forces you to push all multiplication tables to gold stage progress to the subsequent assortment
- it doesn’t indicate a clean curve of issue – it is going to be laborious to progress from assortment 1 to assortment 2, however then, because the consumer will know the multiplication tables by then, they are going to simply rush via finishing the opposite collections.
potential Alternate options:
- you could possibly gather stickers of the identical stage in the identical assortment a number of instances (e.g. gold sticker for instances tables 2 was collected 5 instances already)
- you could possibly decrease the restrict to progress to the subsequent assortment to bronze stage as an alternative of gold stage – any sticker upgrades go to the earliest assortment
- you could possibly select your self which assortment is lively – in an effort to (re-)gather stickers of these collections that you simply like
I really feel although that any of those will enhance complexity of the reward system to a degree the place it’s too sophisticated for a youthful viewers to know.
What are your experiences with my method and the way can I enhance the reward system to extend the long-term worth of my app?