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Tuesday, September 16, 2025

Battlefield 6 devs deserted the chaos of Battlefield 4’s destruction mechanic as a result of they thought “the sport would not be enjoyable” if every thing in it was mud: “We would like it to serve a gameplay objective”

Love is a battlefield, the Panera Bread car parking zone the place I could have rear-ended somebody 10 years in the past is a battlefield, however – if we hold utilizing this line of considering – Battlefield 6 is not a battlefield, within the sense that its appears its builders intentionally lower down on the dimensions of destruction in it, in keeping with what they inform Edge for its new journal subject 415.

Battlefield 4, the 2013 installment of the navy shooter collection, launched “Levolution,” a little bit of a foolish phrase for a visually, bodily spectacular factor: Gamers might set off hazards to completely upset their environments and overhaul a map, like by breaking a levee to flood the streets round them, or collapse a dam to set off an influence outage in native buildings.

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