Resident Evil Requiem director Koshi Nakanishi says Resident Evil 7, which he additionally directed, may’ve been a little bit too scary, which is a part of the rationale Requiem may have a probably less-scary third-person view as an alternative choice to the first-person digital camera.
Instantly I might prefer to say: sure, Nakanishi-san, Resident Evil 7 is simply too scary. I find it irresistible, however my blood stress does not. I am going to freely admit there have been occasions within the first half of the sport that I contemplated giving up. I am tremendous glad I did not, however scorching rattling that’s one terrifying sport.
It is for that motive that I am genuinely relieved to listen to Nakanishi acknowledge this as a possible subject in Resident Evil Requiem. It appears counterintuitive to counsel there must be some restrict on how scary a sport must be, but it surely’s completely true! Think about, for instance, the stress of the Home Beneviento sequence from Resident Evil Village, however sustained over the course of a 20-hour marketing campaign. Cease performing powerful. Nobody desires that.
Fortunately, it seems like Nakanishi is eager to ship a Resident Evil that stands up there with 7 when it comes to scares, however with the choice to tone it down a little bit by switching to third-person and thus eradicating your self from the motion considerably.
“Trying again at Resident Evil 7’s first individual perspective, I applied that as a method to make it extra immersive and extra scary than ever earlier than, which I feel most you already know media and gamers agreed it was an extremely scary sport, but it surely was presumably too scary,” Nakanishi instructed GamesRadar+ throughout Gamescom 2025.
“I feel some individuals could not deal with it, and both could not end or did not even begin it. And that is one thing that I look again on pondering that, you already know, I wish to ensure that individuals can take pleasure in this sport. So should you began the sport off in first individual perspective, and also you’re discovering it is an excessive amount of, then third individual is sort of a method to step barely again from that degree of horror and make it barely simpler to cope with by having the character on display as a type of Avatar of your self.”
I’ve to say, Nakanishi saying stuff like this really makes me extra nervously enthusiastic about Resident Evil Requiem, as a result of it comes throughout like he is simply now realized how scary the sport is, and is sending out these little PSAs for wimps like me.