Funcom is getting ready two large additions to survival MMO Dune: Awakening. The free Chapter 2 replace will launch on September 10 alongside the paid Misplaced Harvest DLC, collectively introducing a shot of latest story content material, objects, autos, actions, and hotly requested options.
The Misplaced Harvest will value $12.99, assuming you have not already bought the $24.99 season move (or the deluxe or final editions of the sport, which embody the move).
The entire MMO is free to strive on Steam by way of August 24, permitting for as much as 10 hours of playtime. You will not be capable of play with individuals who personal the sport, however you’ll run into fellow trial samplers. Any trial progress will carry into the complete recreation when you resolve to leap in.
The Chapter 2 replace picks up after the cliffhanger ending of the bottom recreation story and thrusts gamers right into a murder-mystery investigation on Arrakis. Throughout and after the brand new primary story, Funcom says you may discover “thrilling new world content material, together with contracts, dynamic encounters, objects, actions, and extra character creation choices equivalent to new hairstyles, which will be accessed by current characters by utilizing the brand-new character re-customization function.” There are additionally some new character tattoos.
Contracts are billed as new mission sorts out there in Harko Village and Arrakeen. The dynamic encounters are mentioned to boost life within the desert with “new surprises.” There’s additionally point out of latest archetype armors, with 5 new armor units “to symbolize every talent tree.”
The Misplaced Harvest, in the meantime, focuses extra on cosmetics and base decorations however does have some standalone story content material of its personal. This is the synopsis: “Following the crash of a Miner’s Guild spice harvester, you discover out it holds a secret cargo that might change all the things. Your job is to search out it.”
Funcom has made an enormous present of “the primary new beauty automobile with distinctive animations,” the Treadwheel, which sees gamers cruise round a large two-wheeler with a center-mount cockpit. Some gamers responded by pummeling the Treadwheel with memes, likening it to comparable designs seen within the likes of Star Wars and South Park. (Some folks additionally appear to love it.)
Funcom was fast to say that “the automobile and different cosmetics” included with The Misplaced Harvest “present no vital benefit in comparison with their base-game counterparts, and should be crafted like all different objects.”
The goofiness of the wheel is debatable, and energy creep and pay-to-win worries could be assuaged, however issues concerning the recreation’s visible identification have cropped up elsewhere.
A breakdown of the DLC cosmetics contains a speeder sporting an enormous ol’ flaming dragon head, and the response to this model of pores and skin echoes the goofy pores and skin syndrome seen in communities like Name of Obligation. This has been within the highlight on the heels of the Battlefield 6 beta, with developer DICE committing to grounded skins, whereas shut competitor Name of Obligation: Black Ops 7 carries over all of the goofy skins in Black Ops 6 (together with an enormous ol’ flaming dragon head).
“Please do not inundate us with this goofy stuff,” pleads a publish to the Dune: Awakening Reddit group sharing the information.
“Add extra weapon skins and swatches by all means, however please do not go excessively goofy with it. And, that is very a lot an instance of what excessively goofy seems to be like,” a high reply from EvilRobotSteve reads.
“Oh please no, Dune would not want silly skins like this,” worries M4K4SURO.
“Please inform me that’s pretend,” provides Malwulf.
We nonetheless must see this pores and skin, and others, in-game, however the truth that a preview graphic like this has stoked this sort of aesthetic concern looks as if a lower than optimum begin. More and more, gamers throughout a number of video games and genres appear uninterested in artwork types being sacrificed on the altar of microtransactions.