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Wednesday, August 20, 2025

Bloodlines 2 Locks Core Content material Behind Expensive Day-One DLC


Vampire: The Masquerade – Bloodlines 2 has been by a hell of a journey to succeed in us. At final night time’s Opening Night time Stay from Gamescom, Paradox revealed the long-delayed recreation lastly has a launch date, October 21. What the writer didn’t boast about was is that it’s locking two out of the six playable clans behind paid day-one DLC, and it’ll price you an additional $30 to unlock them. A 3rd of the methods to play the sport.

Costly day-one DLC was as soon as essentially the most loathed idea in gaming. Again in 2012 it was the speak of the trade, as corporations intentionally developed a piece of the launched recreation with the intention of hiding it behind an additional paywall, and other people understandably hated it. Occasions moved on, and now we’re screwed over in all method of various methods, most normally seeing vital parts of video games sectioned off behind so-called “battle passes,” the place we’re anticipated to not simply pay as soon as however to purchase new ones a number of occasions all year long! Yay video video games! However Paradox is kicking us old-school with Bloodlines 2 by deciding {that a} full third of how one can play the sport would require you to fork out 50 % of the unique asking worth once more. The most cost effective model of the sport will price you $60 on PC, however if you wish to purchase the whole lot they developed for launch, it’ll price you a rare $90. Not even the $70 “Deluxe Version” will safe you both of the lacking clans. (Thanks RPS.)

An enormous a part of how the unique Bloodlines performed was primarily based on the clan you selected at the beginning. It affected not simply extra frequent options like stats, however solely modified the way you approached the sport. Completely different clans inside the world handled you accordingly, missions had been skilled otherwise in consequence, and the means by which you could possibly strategy the RPG quests had been all affected by who you had been. Play as Brujah and also you had been a mighty warrior however very susceptible to “frenzy,” the place you’d totally lose management of your bloodlust. However decide a Toreador and also you had been a schmoozer, professional in socializing, however weakened by your lack of ability to show away from the actually lovely. Clearly these made for very completely different experiences of the sport. However now, in Bloodlines 2, if you wish to be a Toreador and play that approach, it’s going to price you an terrible lot extra.

As the sport’s personal FAQ makes clear, these decisions aren’t beauty.

“How will the dialogue choices differ in every playthrough?” asks one of many questions. The reply:

The dialogue choices differ relying on which clan you’ve chosen and what decisions you’ve made all through the story. When attempting to find Blood Resonance, particular disciplines and outfit decisions may have an effect on NPCs on the road.

It additionally notes that “every clan gives new, distinctive skills, playstyles, and distinct outfits.” Play model appears a hell of a factor to lock to day-one DLC.

For some time, Bloodlines 2 did look to have grow to be vaporware, after its unique improvement underneath Hardsuit Labs fell aside in 2021 following its former leads being fired. Then in 2023 it re-emerged, now being developed by The Chinese language Room, the studio finest recognized for his or her strolling sims, which has had its personal turbulent few years. Given The Chinese language Room solely launched their most up-to-date recreation, Nonetheless Wakes the Deep, in June of final 12 months, it appeared unlikely that Bloodlines 2 could possibly be imminent. However right here we’re! It’s out in simply a few months.

We’ve reached out to Paradox to ask what has motivated the choice to lock away such a major chunk of the core recreation behind day-one DLC. (Though we are able to guess it’s at the least partially, “We desperately must recoup a few of the prices of the final six years of improvement throughout two completely different studios underneath a number of completely different leaderships for the sequel to a recreation that got here out in 2004.”) We’ll report again in the event that they reply.

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