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Tron: Catalyst & John Wick Hex Dev ‘Bithell Video games’ Makes “Majority” Of Employees Redundant


Picture: Good Shepherd

Bithell Video games, the developer behind John Wick Hex, TRON: Id, and TRON: Catalyst, is unfortunately making “eleven jobs” on the studio redundant.

Studio founder Mike Bithell shared a message on Bluesky earlier immediately stating that his studio — which he based in 2013 following the discharge and significant success behind Thomas Was Alone — has “been unable to safe a brand new giant scale undertaking” and is “lowering in dimension” consequently.

With eleven jobs being made redundant, Bithell says that “This constitutes nearly all of our full-time workers.” However the studio was capable of make this troublesome course of as straightforward as attainable.

“It turned clear main as much as the discharge of our most up-to-date recreation that we weren’t proof against the challenges confronted by many recreation growth groups in search of funding companions in 2024 and 2025. We have thankfully been capable of talk these challenges forward of time, and work with affected workers to ease departures as a lot as attainable through severance packages.”

Across the time of the studio’s most up-to-date launch, Tron: Catalyst, Bithell shared an in depth listing of people that labored on the sport, all of whom are price celebrating. And Bithell continues his assertion with much more reward:

“It is necessary to state that this was an unimaginable staff of exceptionally proficient folks. If you happen to’re a developer studying this, and also you’re hiring; anybody amongst these affected could be an amazing addition to your studio, please attain out if we will help to place you in contact.”

Bithell Video games’ present self-published video games will stay accessible and the present members of the staff will proceed to help them, with the founder hoping that “your curiosity in our work follows particular person staff members” affected by the information.

“Bithell Video games was all the time outlined and elevated by our folks. Right this moment we’re much less.”

Our ideas exit to all of these made redundant on the studio.

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