The launch of Wuchang: Fallen Feathers has been a little bit of an odd one, at the least in terms of the PC model. The Soulslike recreation from developer Leenzee has seen a reasonably constructive vital reception, and the numbers actually bear that out.
Wuchang is a success on Steam, as long as you ignore participant evaluations.
Wuchang: Fallen Feathers peaked at 114,132 concurrent gamers (by way of SteamDB) when it launched round eight hours away. That is an extremely wholesome first batch, particularly for a brand new IP from an unknown studio.
Whereas it’s at all times doable that numbers will develop over the weekend, on this case at the least, this can be arduous to do. That’s as a result of the sport presently has an Overwhelmingly Unfavourable person ranking on Steam.
Solely 19% of the sport’s over 5,100 evaluations are constructive, which is why it has that ranking. That break up of recognition vs sentiment is usually reserved for stay service and on-line video games, who, as a result of they appeal to quite a lot of gamers at launch, are likely to have server woes that generally final for days.
It’s uncommon to see such a dichotomy in a single-player participant motion RPG. As you would possibly’ve already guessed, although, all of it has to do with the sport’s efficiency on PC.
When Wuchang’s PC necessities had been printed simply a few days previous to the sport’s launch, eagle-eyed gamers seen that each units depend on DLSS/FSR upscaling, which is usually a sign that the sport requires mentioned tech to realize acceptable efficiency.
Now that the sport’s been launched, early adopters have sadly had these worries confirmed, as the sport does begin with upscaling tech enabled by default. Disabling upscaling, even on top-of-the-line {hardware}, is clearly not a good suggestion.
Many blame Unreal Engine 5, the engine the sport runs on, for its efficiency troubles. Unreal Engine 5 video games have earned a popularity of fixed stuttering, and large efficiency drops, over the course of this console technology, and that’s very true on PC.
Leenzee has but to difficulty any feedback on the sport’s efficiency points, however the studio will seemingly handle them over the approaching months, as we’ve seen with many different current Unreal Engine 5 initiatives.
In the event you’re courageous sufficient to leap in now on PC – otherwise you’re merely enjoying on consoles – our Wuchang: Fallen Feathers information is a useful useful resource. In the event you’re not serious about a walkthrough or some basic gameplay ideas, you would possibly discover extra specialised pages that designate recreation mechanics like Feathering, and Insanity extra your velocity.