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2K confirms layoffs at Civilization developer Firaxis


2K has confirmed that it has laid off staff at Civilization developer Firaxis Video games.

In a press release, a 2K spokesperson informed Recreation Developer that there was a “workers discount at this time at Firaxis Video games,” because the studio “restructures and optimizes” its improvement course of for “adaptability, collaboration, and creativity.”

The assertion would not disclose numbers, however sources near the scenario informed Recreation Developer that dozens of staff have been impacted by the cuts.

On LinkedIn, a number of builders have talked about being laid off all through the course of the day. This consists of author Emma Kidwell, senior high quality assurance tester Logan Blackwood, lead character artist Matthew Davis, and producer Maya H.

“I used to be affected by the layoffs at Firaxis, and am open to full time writing work at your studio,” Kidwell wrote. “I am an extremely adaptable author who wrote on Civilization VII and Marvel’s Midnight Suns throughout my (almost) 5 years on the studio, and I encourage you to maintain a watch out for my former colleagues who have been additionally laid off.”

“I used to be laid off this morning from Firaxis, which was my favourite job I’ve had,” echoed H.

2K continues to put off staff after its mother or father firm Take-Two projected annual development in 2025

As a part of Take-Two’s annual monetary report for the yr ended March 31, 2025, the corporate stated it was nonetheless projecting about 5 p.c development income and internet bookings (shopper spending on digital items) for the yr forward, even after delaying Grand Theft Auto VI to 2026. The expectation was for Borderlands 4, Mafia: The Previous Nation, and the 2026 iterations of NBA 2K and WWE 2K to accrue $6 billion in income and internet bookings by March 2026. In a Q&A name with traders, CEO Strauss Zelnick stated this will probably be “the brand new baseline” for the corporate.

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Since then, a number of builders have been reportedly caught in layoffs. In July, builders at 2K-owned cellular studio Cat Daddy Video games introduced their departures on LinkedIn, which apparently wasn’t the primary spherical of layoffs on the studio in 2025, with former devs mentioning a “company restructuring” on the firm again in Could.

In late August, 2K confirmed a downsizing at Cloud Chamber, the developer engaged on Bioshock 4. The information comes mere weeks after a Bloomberg report on August 1, which acknowledged that Bioshock 4 lately failed a writer overview. This reportedly led to management modifications and a story overhaul. On the similar time, Bloomberg reported that staff have been nervous that layoffs might comply with.



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